A Tale of Two Capitals

Ric Flair

Chieftain
Joined
Dec 18, 2001
Messages
12
Location
The outer reaches of your mind
Hi folks,
I was recently playing a game on Deity. My Canadian civilization was wiping out two rivals in a three pronged invasion. The Aztecs were especially tenacious, going through about thirteen capitals before I was finally able to take their capital sans relocation.
The interesting development is that I now have two capital cities. When I go into the city menus of Ottawa and the (former) Aztec capital they both display palaces. This effect has remained in place for the last 6 game turns.

Question 1: Has anyone else experienced or documented this phenomenon previously?

Question 2: What impact (if any) will having two capitals entail?
 
Never heard of it before, sounds very odd...

The effect probably would be (if both work as palaces) that corruption is nil in both cities and low in surrounding ones. Both would have a free courthouse...

Please post a save of the game, and say what version you are using.
 
Originally posted by Ric Flair
Question 1: Has anyone else experienced or documented this phenomenon previously?

Question 2: What impact (if any) will having two capitals entail?

1) This happens quite often in scenarios (when the author has decided it should be so :) ). I don't remember having experienced it otherwise.

2) The impact should be reduced corruption and waste + higher bribing cost for the cities close to your capital #2.
 
If you play demo (as you should) then having two palices will do you no good watsoever... Commi, it will be slightly better for bribes, but commi cities stay high anyway... Fundy, bribe costs will be higher for the enemie... I supose having two capitols will prevent civil war, or it will make it easyer...
 
The Aztec city which remained a capital after you captured it: was this also the very last Aztec city? If so, that might have something to do with the apparent glitch.

I don't think it ever happened to me (or maybe I just didn't notice).

Perhaps, if you had 2 capitals and somehow ended up losing both at once, your nation would schism into FOUR separate civs instead of 2! That might be worth trying, using cheat mode to create barbarian units next to both capitals and leaving them undefended.
 
Back
Top Bottom