Thanks for your work on this. It's allowing me to update my own guide. I always love to have everything written down and to hand when playing. Your efforts are appreciated. Cheers!
Nicely formatted Guide, well done Mate
I feel the Strategy section maybe getting an overhaul once you/we get hands on with game. Really like the inclusion of the Leader pictures and introductory paragraph.
So pumped for this game!! I really needed a New Civilisation Game, I have become bit jaded with Gaming atm
However, new Civilisation cures all evils
Thank you both for your comments! I was starting to wonder if this was helpful to anyone or if I'm just doing it for myself (which would be fine too).
As for the "strategy" you are correct, it's really more of a "first impressions" at the moment. Once we get to play each civ I plan to add a lot. I would also be grateful for any suggestions on what people would like to have included in each strategy guide.
Some of my thoughts...
- Potential Allies & Enemies (based on agendas)
- City Planning (tips on effective placement of unique districts)
- Suggested policies, wonders, city state allies, religion beliefs
- Key Tech / Civics (where do that civ's unique units/districts/improvements unlock)
One thing I want to avoid is making it sound like if you play Civ X then you must go for victory condition X. For example, under Greece I could easily list all culture related wonders or city states but I prefer to offer suggestions to augment that civ's strengths but at the same time leave the door open to whatever victory the player wants to try for. Am I wrong on that? I suppose some civs really are heavily geared to one victory and I shouldn't ignore that either.
Instead I would like to look for CS, policies, etc. that offer good synergy with that civ's other abilities. For example, Brazil will want to look for policies that increase Great Person points.
Any thoughts, suggestions or feedback is always appreciated!