Tunch Khan said:
There's their original concept of profit sharing which gives the same profit as interest rates does. Just check any Saudi Bank or Saudi financed investment companies in Wall Street.
Dunno who first invented it, but yeah, Orthodox Jews have similar systems. More or less investing in a business rather than loaning money to it. So perhaps the cuts should be reduced somewhat.
abbamouse said:
Here's something to ponder: What if Judaism gained a number of free missionaries (Rabbis) when it was founded, but then had a slow spread and no chance to build more missionaries? Would this be a bit more realistic, or would this be less realistic?
I don't think it would be particularly more realistic.
abbamouse said:
As for the Temple of Solomon providing a pilgrimage bonus, that's something to consider. Does Judaism need an additional bonus right now?
No, but I would revamp its bonuses/penalties entirely, as explained in my previous post. Specifically, I would remove the resource bonuses you now have for Judaism and replace them with bonuses for cows, sheep, incense, and wine. The Temple of Solomon as I described it would be somewhat better than other shrines if your state religion is Judaism, but it would cause trouble if your religion is different, which would present the player with an interesting choice. Again, this all would be subject to tweaking, but the pilgrimage was a major part of the ancient Jewish religion.
Shivam said:
as for zoroastrian disadvantages, they weren't allowed to marry outside their faith, so maybe their spread rate/growth rate is slower?
Jews, Christians, and Muslims weren't traditionally allowed to marry out of their faith either, incidentally.
NickSD said:
I agree Judaism missionaries should be renamed Rabbis
Rabbi is an anachronistic term for any period before around 2000 years ago. Prior to that, care of the religion was largely in the hands of the priests (
kohanim, singular
kohen), or at least by tradition—the Pharisees weren't too happy with that, and tried to take over the religion. (They eventually succeeded, since the entire Sadducee faction collapsed after the destruction of the Temple; it was mostly a priestly faction, focusing around centralization in the Temple, with the same corruption that the Catholic Church later faced: money for salvation. When that was no longer an option, the Pharisee ideal of less focus on sacrifices and rituals and more on genuine repentance and devotion—embodied in the quote from Hosea, "and we will sacrifice bulls with our lips"—largely won out. But that's somewhat off-topic.)
NickSD said:
At no time did Jews have missionaries in the sense that the Christians do.
You're absolutely right that they didn't have missionaries the way Christians do, but almost no religion did or does. Still, Abraham sure converted a lot of people, according to the Bible, and the Jewish kingdoms did make life more difficult for gentiles than Jews (spurring conversions for convenience's sake, much as Muslim states have historically done). The point is, all religions should be able to spread themselves without much trouble to their own cities at the very least.
NickSD said:
I'd lower their spread to 100, and up Islam's spread to 150.
It should be noted that Islam spread in large part through war. The game equivalent would be conquering a city,
then converting it, not the city converting after a while by itself.
Simetrical
(Orthodox Jew)