futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
One dilemma I struggle with is whether to tech to alpha or math
In warlords I generally sided with alpha because that meant early lit and GL
Now lit has been pushed back and is available through aesthetics. Plus the AI techs a lot slower so good early trading opportunities are not readily available.
On top of that I've been thinking lately that horizontal + vertical expansion is the key to victory (not in all cases, but i think in most cases it is a winning strategy).
Vertical expansion early is primarily driven by the culture slider (SE) or HR (CE). Let's say we are running CE and use HR. That means we need monarchy (myst-med/poly-priest). Going for alpha can allow you to trade for the monarchy prereqs, which is faster, but at the expense of WFYABTA for cheap techs. Math has the added advantage of coming with a nice vertical expansion wonder--the Hanging Gardens--which gives +1 pop and +1 health in each city (with HR the only barrier to vertical expansion is health). Math also unlocks calendar which, if they are available, can net you important health and happiness resources to further aid your vertical expansion efforts.
Horizontal expansion early is primarily driven by military techs such as bronzeworking and iron working. But eventually you need contstruction for catapults. Another nod in favour of math. Currency pays the bills, but can be teched now either through alpha or math so they are even there. CoL is also very helpful for expansion but isn't directly related to either alpha or math. It can be teched through the same line as monarchy though which is some good synergy.
So math gives you: access to currency, construction, calendar (which also has a great wonder!), as well as civil service (good for CE). it also comes with a good wonder (that is quite cheap frankly).
Alpha gives you: the ability to trade techs, build spies, unlocks currency. But since the AI techs slower now and the GL comes through aesthetics I'm thinking there is much less reason to rush to alphabet.
I think I'm going to start teching up through math instead.
Uberfish also gave me the idea of beelining biology asap once expansion is over and peaceful relations exist. This means pushing your cities to size 20 much sooner (vertical expansion).
Thoughts?
In warlords I generally sided with alpha because that meant early lit and GL
Now lit has been pushed back and is available through aesthetics. Plus the AI techs a lot slower so good early trading opportunities are not readily available.
On top of that I've been thinking lately that horizontal + vertical expansion is the key to victory (not in all cases, but i think in most cases it is a winning strategy).
Vertical expansion early is primarily driven by the culture slider (SE) or HR (CE). Let's say we are running CE and use HR. That means we need monarchy (myst-med/poly-priest). Going for alpha can allow you to trade for the monarchy prereqs, which is faster, but at the expense of WFYABTA for cheap techs. Math has the added advantage of coming with a nice vertical expansion wonder--the Hanging Gardens--which gives +1 pop and +1 health in each city (with HR the only barrier to vertical expansion is health). Math also unlocks calendar which, if they are available, can net you important health and happiness resources to further aid your vertical expansion efforts.
Horizontal expansion early is primarily driven by military techs such as bronzeworking and iron working. But eventually you need contstruction for catapults. Another nod in favour of math. Currency pays the bills, but can be teched now either through alpha or math so they are even there. CoL is also very helpful for expansion but isn't directly related to either alpha or math. It can be teched through the same line as monarchy though which is some good synergy.
So math gives you: access to currency, construction, calendar (which also has a great wonder!), as well as civil service (good for CE). it also comes with a good wonder (that is quite cheap frankly).
Alpha gives you: the ability to trade techs, build spies, unlocks currency. But since the AI techs slower now and the GL comes through aesthetics I'm thinking there is much less reason to rush to alphabet.
I think I'm going to start teching up through math instead.
Uberfish also gave me the idea of beelining biology asap once expansion is over and peaceful relations exist. This means pushing your cities to size 20 much sooner (vertical expansion).
Thoughts?