deanej
Deity
DX11 offers much better graphics than DX9, does it not?
DX11 offers much better graphics than DX9, does it not?
DX11 cards are practically bleeding edge.
Why should I have to buy a new computer just to have the game look good? I have an intel Cor2Duo 2.4GHz, 3 GB of RAM, and an ATI Mobility FireGL V5700. The Windows Experience Index for the system is a 5.5 (were it not for the RAM and hard disk, it would be a 5.9, and the video card gets a 6.3). Is this not as good a system as I think it is?
It's highly unlikely that they'll make the game DX11-exclusive.
Ummm, no. DX11 offers some features that DX9 does not have. "Better graphics" is a far more complicated and subjective affair that depends mainly on artistic talent and design.
Of course not, it's so new that not too many people even have cards that support it yet. NVidia didn't even release a DirectX 11 card until this spring, and I think ATI only has a single version right now. Firaxis is definitely thinking about the future with the decision to include DirectX 11 features. I'm just hoping some of that trickles down to my DirectX 10 card.
As far as the leaderhead looking bad on your OLD desktop, man for your computer to struggle with Civ4 it has to be very OLD. The key is if the card is dedicated in your laptop or not. Of when you bought it, did it say "shared memory" for the graphics? Also what did you spend on this laptop?
I'm not sure about DirectX 11 but certainly DirectX 10 has better graphics capability. Some of the screenshots I've seen of it are absolutely stunning. It includes shader controls, among other things, that makes things like water reflections look almost photorealistic. DirectX is the Microsoft routines that handle graphic output so they most definitely are going to affect the visual quality, and allow those with the artisic talent to really go nuts. I don't know myself how much of an improvement DirectX 11 makes however as I haven't seen any real screenshots of yet.
Further, Crytek has come under fire for disabling the "Very High" (maximum) visual settings in Crysis' DirectX 9 build, which is the one many XP users will be playing if their existing graphics card is up to it. Some allege that this was an attempt to convince XP stalwarts that highest visual quality available in the game can only be produced with DirectX 10. But this isn't strictly true; it's been discovered that it's possible to re-enable the maximum visual quality settings in Crysis with some simple editing of the game's configuration files. This makes the DirectX 10 and DirectX versions of the game more or less on a par with each other, barring subtle visual tricks only DirectX 10 can achieve.
And I counter with: who wants to run the game in DX9 mode?
But, can we please get back to weather a DX10 card will offer a better experience than a DX9 card?
My laptop is only 3/4 of a year old though! DX11 cards are practically bleeding edge. Why should I have to buy a new computer just to have the game look good? I have an intel Cor2Duo 2.4GHz, 3 GB of RAM, and an ATI Mobility FireGL V5700. The Windows Experience Index for the system is a 5.5 (were it not for the RAM and hard disk, it would be a 5.9, and the video card gets a 6.3). Is this not as good a system as I think it is?
Will civ5 require really heavy grapchics card?
I've been thinking of getting HD5770 or 5750, but still,
maybe 5670 will make it fine, will not?
And IF 5670 - is it too big a gun to pair it up with a i7-920 CPU?![]()
If you can budget for the 5770 or 5750, get one of those and you won't regret it. They have much higher performance than the 5670.
Including an entire other display mode with 'some' of the bells and whistles that would only apply to a very narrow range of customers with a Vista, single-generation card setup who are still falling short of the maximum, and are just as easily served by ensuring that its compatable with the previous DX9 XP version.
You're misunderstanding what I'm asking about. Of course it makes no sense to include a DirectX 10 mode. However, when it was developed, it added some effects and functions that were no doubt carried over into DirectX 11 as well. Since DirectX 10 cards should be capable of displaying those shared routines, they should gain some benefit from DirectX 11 even though they can't process all the newer effects. Only the ones that are shared in common. What I want to know is what kinds of things were developed for DirectX 10 that are still being used in 11, that my video card and Vista OS should be able to make use of.
DX10 and 11 may not allow any new visual effects, but the newer cards are more capable overall.
DX11 is specifically designed to allow games to run better by integrating GPGPU services and better integration with multi-core CPUs.
You may not see any specific visual differences in the game the way you did with past DX updates. (Tangent/ I remember the first time I built a rig with a surround sound capable card and a GPU capable of modern lighting effects, the differences were huge . ... and I think the first game I played that used some of the effects was one of the Balder's Gate series...)
By running the game with a DX11 compatible GPU and OS, and a multi-core CPU, you should see a big difference in overall performance when playing Civ V.
Not entirely true. Hardware tessellation provides a major visual improvement but comes at a hefty cost.
Check out this tessellation comparison.