So here is the start:
I'm Greece, great. The worker moves on the wines, which is an intelligent move (let's hope it's a new trend for automated workers). I build Athens on the spot:
Scientific Advisor wants to research Warrior Code, which is a tech I didn't research since my warlord days.
Since I can't be a builder, my goals should be pretty much domination or conquest. The best case scenario would be finishing the game as early as possible, since accepting a space race would be a big gamble.
My expansion strategy will look like CxxxxxC, since I won't be building enough settlers to my liking. After gaining a vast territory, I'll settle the gaps. I will probably build tons of hoplites to give me those 3 defenders per city the AI always keeps, so I will be able to blockade the AI.
I finish my first warrior in 3750 BC and send it exploring. Athens then starts to build a settler, which is finished in 3000. At this point, here my surroundings:
Decent.
But then, a few turns later, it looks like...
Looks like an island start! So I guess I'll settle for the good spots, not for C[lots of x]C; and where the settler is right now will be fine: I'll get the fresh water and sea access. But I see this:
In vanilla, this means I'll meet (and probably attack) the Babs, most probably. I don't remember if anybody else is dark blue in C3C. Btw, the hut give me a map.
My plan will be to build coastal cities, for gold, but also for them building lots of galleys ASAP, which they do in a pangea map anyways.
SA is quite a funny guy: I forgot to write the years, but after WC, he researched Writing, a useless tech in itself at this point, but which leads to interesting techs (Like MM). So it's fine. But, then, it's The Wheel and Pottery... I avoided Pottery (THE AA tech in regular games, useless in this one) by getting it from the Babs with Cerem. burial. In 1200 BC, I get Masonry and Mysticism for Writing, as I'm 8 turns from Iron.
Gotta say one thing: I hate my island. It's a city placement mess. My good inland spots are on the moutains, and coastal cities overlap a lot.
In 1000 BC, I start researching... MAP MAKING!!! Here's the island right now:
Pharsalos is on a horse ressource.
In 850, Athens starts building the Pyramids. That is very powerful on a huge continent like mine, for sure. It's build by the Iros in 630. Athens switches to the Oracle.
I get MM in 550, and already start building a galley! Great!
Here's the situation in 330, when I found Herakleia and Ephesus, my two last cities on the island. I already have a settler waiting for my galley.
The galley is finished in 250. Same for the Oracle, in Berlin. In 170, I found Thessalonica on Babs continent. Forgot to take the screenie, but it's insulting for the Babs. It's on the irrigation just S of Babylon's culture.
My plan is to attack Babylon after getting into monarchy; as I can only win by beating the AI at war, I'll have to make war, right? But for now, I can trade with them; this way I get Math. I meet the Aztecs and trade Philo and gold for Literature.
In 70 BC, Hammurabi threatens me. I refuse, and he declares war. The worst thing I see about that is that I'll get a despotism GA... Which happens in 30 AD.
In 90, Babylon finishes GL. Great, no real need to research, since I'll take it; the funny thing is my cities are building culture or hoplites... Looks like a defensive units blitz...
In 230, Thessalonica starts building an ARCHER after building a settler. Yeah!
In 250, I get Pyrrhus! I rush the Great Lighthouse (being built in Pharsalos) with it (remember, it's vanilla).
In 300, I start FP in Mycenae............ Gotta love the governor...
In 370, with 17 hoplites and 1 archer, I take Babylon. At a costly price. I then make peace:
Not seen is two more contacts and world map. Which looks like:
Between the turns, I learn a lot of techs and go into anarchy!
Time to go to bed, now.