@ Frekk: Agreed, but how could I keep the graphics of a land and water canal consistent?
@ EviltheMonkey: Remember, all res. are listed on the mod page: cotton and opium are already implemented, with cannabis being represented by hemp, as I value more its use as a fiber
@ Yakk: Yeah, it'll either be like that or it'll be a wonder which you can complete more than once. Just look at the panama canal, described as the 8th wonder of the world, nevermind the smaller landmarks that are included as wonders.
I am
really sick and have been since Sunday, so progress is extremely slow right now. I have done the empire extents/amounts of a few civs. I will get the earliest civs fully finished and in game as soon as I can, and post some pictures/info.
For now, here is a teaser to keep this alive and well:
There may be no ice caps, which I've added since (and plan to have them extend and recede, even moreso in an ice age), but I'll admit it looks quite real. Notice the interior of greenland is all ice cap

EDIT: I've also added Franz Joseph Land right at the top. EDIT: and realize that although some areas like Ellesmere Island are grey from this image, that just means there are hills, and they are in fact covered in snow. Hills make the terrain seem gray from that far up
See those dark lines running across the right side of the image? That's where I'm getting a permanent graphic glitch. It runs both on the minimap and on the real map, where you see thick dark lines over the terrain. As well, shadowing of the terrain does not work in these regions.
Let me know what you think of the final product of the actual mapmaking
Kevin