IamJohn
(was)?
Couple things from looking at the save:
-- We have a CR2 Axe sitting in the backlines in Berlin! If we want to invade he definitely should be in the main stack.
-- Just because Berlin can run specialists doesn't mean it should- both the scientists could be putting out a lot more if they were working the land, especially if we're focusing on hammers to build troops.
--I really think you guys are obsessing way too much over gold. We have 150 gold in the bank, that should either be helping us deficit research, or be sitting there to be used to upgrade troops once we have enough. Also I think we should cancel the wines for 2gp deal with HC, 2gp is definitely not enough compensation for giving the wines to HC, he's getting to grow his cities an extra pop bigger, while we're getting a measly 2gp a turn, yes, we definitely need cash, but 2gp doesn't seem like much too me.
--Now is not the right time to invade imo. Shaka is about to get maces, which will totally crush much of what we have if he has the right mixture of troops. If we can trade things correctly (and have decent luck stealing techs) we really aren't in all that deep of a hole, we just can't let it get deeper. (which is why pushing research levels down doesn't make much sense to me)
--Shaka has a combat 2 sword fortified in just out side our lands on that peninsula, we need to detail a couple axes to take it down once we're ready to declare war.
--We have very little back civ defense, generally just warriors and random chariots, if Shaka decides to boat us we're screwed (particularly once he gets maces).
--I really don't get why we settled antioch where it is instead of the far better site by the capital, not only does it have more long term potential, get us more resources then we already have, it get's less corruption charges since it's closer to the capital.
--I've been running some test games, and I really think stealing tech could work well. From what I've seen we get ~4k ep points against Shaka once we settle the Great Spy in Shaka's city, with each tech cost anywhere between 1k and 2k, and we have a 75% chance or so for a successful tech steal. This could really help if the pRNG is with us.
--We've hit the WFYBTA limit or are about too, let's not overuse our tech trading, or at least save it for people we can hit friendly with (I think that removes the limit with some leaders, correct?). This also is an incentive to declare war too though since peace won't yield as much with out being able to use trade bait.
--Shaka is pleased atm, if we declare he's going to have it out for us for the remainder of his life. We really don't want to declare until we're really ready, and I don't think we really are atm.
--We drowning in costs and you want to build more cities, and declare war? We already have iron, Are you sure we'll be able to make it with out striking?
--I guess I understand if we're trying to mass upgrade troops (but is that all that cost effective compaired with using the money for research?), otherwise I think we really need the push the research up as much as possible. Falling behind isn't a good thing at all imo...
In the end though I think as long as we commit to a path like we did when hitting Germany the first time we'll be okay. Our cities are doing well, as long as we can keep up, either through conquest or research I think we'll do great.
I'll probably play Monday or Tuesday night depending on comments here and RL.
-- We have a CR2 Axe sitting in the backlines in Berlin! If we want to invade he definitely should be in the main stack.
-- Just because Berlin can run specialists doesn't mean it should- both the scientists could be putting out a lot more if they were working the land, especially if we're focusing on hammers to build troops.
--I really think you guys are obsessing way too much over gold. We have 150 gold in the bank, that should either be helping us deficit research, or be sitting there to be used to upgrade troops once we have enough. Also I think we should cancel the wines for 2gp deal with HC, 2gp is definitely not enough compensation for giving the wines to HC, he's getting to grow his cities an extra pop bigger, while we're getting a measly 2gp a turn, yes, we definitely need cash, but 2gp doesn't seem like much too me.

--Now is not the right time to invade imo. Shaka is about to get maces, which will totally crush much of what we have if he has the right mixture of troops. If we can trade things correctly (and have decent luck stealing techs) we really aren't in all that deep of a hole, we just can't let it get deeper. (which is why pushing research levels down doesn't make much sense to me)
--Shaka has a combat 2 sword fortified in just out side our lands on that peninsula, we need to detail a couple axes to take it down once we're ready to declare war.
--We have very little back civ defense, generally just warriors and random chariots, if Shaka decides to boat us we're screwed (particularly once he gets maces).
--I really don't get why we settled antioch where it is instead of the far better site by the capital, not only does it have more long term potential, get us more resources then we already have, it get's less corruption charges since it's closer to the capital.
--I've been running some test games, and I really think stealing tech could work well. From what I've seen we get ~4k ep points against Shaka once we settle the Great Spy in Shaka's city, with each tech cost anywhere between 1k and 2k, and we have a 75% chance or so for a successful tech steal. This could really help if the pRNG is with us.
--We've hit the WFYBTA limit or are about too, let's not overuse our tech trading, or at least save it for people we can hit friendly with (I think that removes the limit with some leaders, correct?). This also is an incentive to declare war too though since peace won't yield as much with out being able to use trade bait.
--Shaka is pleased atm, if we declare he's going to have it out for us for the remainder of his life. We really don't want to declare until we're really ready, and I don't think we really are atm.
--We drowning in costs and you want to build more cities, and declare war? We already have iron, Are you sure we'll be able to make it with out striking?
--I guess I understand if we're trying to mass upgrade troops (but is that all that cost effective compaired with using the money for research?), otherwise I think we really need the push the research up as much as possible. Falling behind isn't a good thing at all imo...
In the end though I think as long as we commit to a path like we did when hitting Germany the first time we'll be okay. Our cities are doing well, as long as we can keep up, either through conquest or research I think we'll do great.

I'll probably play Monday or Tuesday night depending on comments here and RL.