Wow, a lot of changes
Builds
Ulundi changed from market to palace.
Berlin from wealth to aqueduct. Now losing a bucket load of money so I hire another couple of merchants. Now only losing 10 gold / turn!!
Adian slots in a settler (6) before market.
All other builds look fine so stay the same.
Tiles
I splatter the map with signs per Pholtz’s Labelling Plan (PLP). Will remove as and when tiles changes are completed. I will have the workers as two man teams (though not grouped) to help get tile improvements up and running sooner.
Trade
Call up Sury and HC and ask them for all their money.
They kindly accept. What good friends we have. I’m sure they’ll be disappointed when we

them haha.
Whosit mentioned about trading silver or gems to Sury. I check our cities (I trust you but you’ve always got to make sure when it’s your own neck on the block) and none of them have happiness issues. I call up Sury and he offers:
I accept and are now only losing 4 gold / turn at 30% slider. I check 40% and we would be losing 18gold / turn to research paper 1 turn sooner. I stick with 30% for the time being. I also ask for:
Again the deal is accepted for the empire wide health boost. As we have traded away to luxury resources I hire an artist in gem city so that it will pop its borders in 4 turns to claim another source of gems.
Units
GG in Berlin is woken from his slumbers and sendt on his way to Thessa to become a military instructor.
Lionus (2N of Thessa) send him to garrison Antioch.
HA + chariot (2N of Thessa) sent to front to fight in the Zulu wars.
I’m sure there was something else I was meant to do but can’t remember, so hit enter.
1100AD (1)
Nobamba’s borders pop so we get sugar in bfc. Unfortunately, Toku sends his first unit, a 4 promo archer on to it. I send a HA to have a chat and it is successful at 99%.
HC has 2 missionaries in our territory, cheers mate. This gets me thinking about how we can break up the Buddhist lovefest. I’m wondering if we should send Taoist missionaries to Sury’s cities and encourage him to change. Considering he did found the religion he might be willing to change. Something to think about.
I’m concerned we only have two spies. If one or both get caught our tech stealing will be hampered. I slot a 4 turn spy in Adrianople before the settler.
Re-negotiate the wine deal with HC. The gold per turn is upped from 5 to 6.
1110AD (2)
HC kindly spreads Buddhism to Berlin and Thessa. Thanks for the production boost.
Scipio settled in Thessa as a military instructor.
1120AD (3)
We’re getting bigger and bigger:
Just got to laugh, Toku’s HA crosses the river and stops next to Gem City where I’m amassing our forces for the attack on Kassite. I assume he is trying to pillage our gems. Looks like he jumped too soon. I attack with a spear that has odds of 89% and Toku has one less pony.
Shaka has a HA in neutral territory. Our HA attacks with 80% odds and wins.
Toku now willing to talk but look what he wants:
I don’t think so.
1130AD (4)
We get a bad event:
Looks like HC has built the buddhist AP:
I vote for HC.
Gem city’s borders pop and now have gems again. All our happy caps get a bump. I relocate Gem city’s artist to work the cows. Our army needs the burgers to keep it going.
Our HA defeats one of Shaka’s catapult in neutral territory.
1140AD (5)
HC wins the AP:
I think this is probably the best outcome from us.
Const builds a trireme and start an aqueduct.
Our HA is attacked by a Zulu catapult that withdraws. Then double teamed by a HA and dies. He will be avenged! Our HA attacks the Zulu HA with 68% odds and wins. A chariot kills the injured Zulu catapult and wins without any damage. Vengence is ours.
1150AD (6)
Units moved into place to capture Kassite next turn.
1160AD (7)
Activate the spy:
And we now have:
And the siege of Kassite begins. We lose one catapult then successfully destroy three longbows and a sword. Kassite is ours along with 116 gold.
Contact Toku and now he wants 135 gold for peace. He’s so funny.
1170AD (8)
Research completes:
Normally, I would push to go down the Edu line but I select:
to allow our UB. Guilds is a possibility but Sury will complete it in 3 turns. A prime tech to be stolen.
Sury doesn’t have engineering. He will offer:
Theo + calendar + world map + 60g; or
Philo + 60g; or
Music + world map + 60g
I don’t like trading military techs and considering we have plenty of spy points against Shaka and Sury we should be able to steal all of these. I don’t do a deal.
Shaka is still Toku’s lapdog.
We steal another Zulu worker. He’ll help with the tile alterations at Ulundi.
1180AD (9)
Thessa completes HE -> Pikeman
Toku send his SoD:
That doesn’t look good. If we consolidate our units, we would probably have enough to resist this stack but does he have another SoD? I give Toku a call:
He still wants 135 gold for peace. I hum and haw. We are ok for gold at the moment at 30% research. I make the deal to allow out economy to stabilise. Now finally able to send the workboat over to Nobamba’s clams. It is on a go to.
We are now only losing 1 gold at 30% (194 gold in the treasury). Upping research to 40% only results in a 1 turn improvement but costs us 19 gold per turn. I keep it at 30%.
1190AD (10)
HC completes the Great Library.
Our army is split up and garrisoned in Nobambe, Gem City and Kassite in case Toku decides to renew hostilities after nine turns.
1200AD (11)
Const completes aqueduct -> worker. We only have 9 workers and there are a lot of tiles to be altered.
Berlin completes aqueduct -> forbidden palace.
1210AD (12)
A bad move on my part. I had sent two workers begin road to blue dot fur / marble site. They get attacked by a barb HA aaarrrgghh!!!

Sorry guys. Pholtz highlighted the barb HA but as there hasn’t been any barb activity and having the great wall made me complacent. I have sent a pikemen to hunt the HA down.
We definitely need more workers now.
Damn! Shaka discovers one of our spies in Nodwengu. Fortunately, there is another one in place. Hopefully he will survive until the 50% discount.
Sury come to us with this deal.
I decline.
In an alarming turn of events HC demands this:
Reviewing the diplo and sit rep screens
Only Sury is our friend. The others are cautious at best and likely to backstab us when they can. Head bowed, I agree to the demand.
IBT there is a message that HC adopts free religion. Initially I thought how on earth did he suddenly get liberalism!! Calming down and think about it I realised:
Whew, he’d built the Shwedagon Paya.
1220AD (13)
In a Herculean engineering achievement the citizens of Ulundi have transferred the palace from Const to Ulundi. Unfortunately, we are now losing 13 gold per turn. I drop research to 0%. We get 46 gold per turn and Drama will still be discovered in one turn. Ulundi starts building a second replacement worker.
Time to go begging again except this time we don’t get anything. Toku is willing to give us 55 gold for our map. I have not taken this deal.
1230AD (14)
And we have researched:
I select printing press as the placeholder tech.
Thessa completes pikeman -> maceman (2)
Antioch completes courthouse -> lighthouse (11)
Iron Will completes granary -> forge (36)
Two workers moved to below the horses at Nicaea. I think they should head towards Constantinople to build some plantations (once we steal calendar).
A short set but I think this is an appropriate point to stop to discuss how we proceed from here.