yung.carl.jung
Hey Bird! I'm Morose & Lugubrious
i'm the exact opposite to be honest. I plant maybe one, maximum two academies. they honestly barely make a difference for lategame bulbs. my first bulb is scientific theory, then plastics. i just grow my cities way more and put less emphasis on specialists since lategame bulb value is everything now, because scientists cannot be safed (or atleast its useless).
that's why wide science is so good now, it's all about maximum beakers. hospitals and med labs (biology) is a tech worth going for imo. sometimes i even delay plastics to get those up. early fertilizer also really pays off. it's weird that now it can be better to reduce your science by not working specialists just so you can pump them out incredibly fast with all those modifiers (+25% garden, +25% rationalism, +25% ideology, +25% national epic et cetera) in the lategame.
it might seem very counterintuitive since that it is the complete opposite of what you should do compared to the unmodded game, but i don't necessarily dislike it. it's just different. the end of the tech tree does seem to go by very slow, even if you have 6+ cities a bulb will probably not net you more than a single lategame technology. i love this for warfare, but it does make science victories much slower. i'm actually kinda surprised that i finished my deity game @237, i think compared to the unmodded game that's like a clean t200 finish.
that's why wide science is so good now, it's all about maximum beakers. hospitals and med labs (biology) is a tech worth going for imo. sometimes i even delay plastics to get those up. early fertilizer also really pays off. it's weird that now it can be better to reduce your science by not working specialists just so you can pump them out incredibly fast with all those modifiers (+25% garden, +25% rationalism, +25% ideology, +25% national epic et cetera) in the lategame.
it might seem very counterintuitive since that it is the complete opposite of what you should do compared to the unmodded game, but i don't necessarily dislike it. it's just different. the end of the tech tree does seem to go by very slow, even if you have 6+ cities a bulb will probably not net you more than a single lategame technology. i love this for warfare, but it does make science victories much slower. i'm actually kinda surprised that i finished my deity game @237, i think compared to the unmodded game that's like a clean t200 finish.