Yes i recall that the deer starts inside, which helps in one way and hinders in another.
The latest Gem does not open for me in V22, but ill look at England in V21 over the weekend, what i *think* would work better is a start in the west country for the English, that allows London as second city, coupled with the Parisi tribe not being the start of Frances civilization. ( looked it up Henry VIII established vast Pippen orchards in Kent to replace depleted Norman stocks of apples that had come via scily in the crusade era, so the apple orchard buidling could repalce the apple resource)
You have the oposite issue, i want Rome to expand to Etruscany, and it refuses for hundreds of turns to even consider attacking it, unless i put an Etruscian AI city there, give AI free kills against barbs, and Rome takes it quick as you like.
The latest Gem does not open for me in V22, but ill look at England in V21 over the weekend, what i *think* would work better is a start in the west country for the English, that allows London as second city, coupled with the Parisi tribe not being the start of Frances civilization. ( looked it up Henry VIII established vast Pippen orchards in Kent to replace depleted Norman stocks of apples that had come via scily in the crusade era, so the apple orchard buidling could repalce the apple resource)
You have the oposite issue, i want Rome to expand to Etruscany, and it refuses for hundreds of turns to even consider attacking it, unless i put an Etruscian AI city there, give AI free kills against barbs, and Rome takes it quick as you like.

Im on over 10 cities and over 50% of the AI is on 1 city. I've never had this problem before, im not sure if its just this map or something recent but for some reason the AI is just refusing to expand. 
