Adding Terrain "Lake" [IMPLEMENTED]

Do you want to have Lakes in XML like other Terrains?


  • Total voters
    19

raystuttgart

Civ4Col Modder
Joined
Jan 24, 2011
Messages
9,150
Location
Stuttgart, Germany
the only pity is that I mapped the coordinates on half of the Amerayca map ...
There is no need to map single coordinates when you rework the whole map anyways.
Single coordinates only are useful / more efficient if the complete the map is already reworked.

Summary:
I need to show you how you can adjust "random Maps" really efficient :thumbsup:

By doing it this way:
  • generating the map without players
  • adjusting normally using Worldbuilder
  • afterwards configuring the settings in the WorldbuilderSave by Editor

I should do a WTP Academy Training on Map Making in the close future. :think:

----

Thanks for trying to help. :hug:
I simply need to show you first how to do such things most efficient. :)
 

Mr. ZorG

WTP team member
Joined
Feb 13, 2020
Messages
495
Location
Russia, Vladimir
I guess I didn’t put it that way. I was looking for the coordinates of reservoirs that needed to be converted into "lakes". yes, with the help of the World Builder.
there are a lot of them on the Amerayca map)
but later I had to be distracted by important things ...
 
Top Bottom