hoplitejoe
Top fun-poster
- Joined
- Mar 22, 2010
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Needs more city spamming.
No, there're desert tiles in the south east and a mountain chain near the center of the map which effectively limits our expansion. We may only need one more city to fulfill the plan, you'll see.Needs more city spamming.
! The Vietnamese don't have marble, but their leader being Industrious really helped here. Combine with a forest chopping, the Buddhist holy city was able to do it within the period of two whips! You can see that lovely tiny wonder under our warrior's ass
He will protect it at all cost, cause if he ever fall down it can give some really pain 
With these two advanced techs, the Vietnamese can do bunch of things now. Our workers can put watermills everywhere in Hochiminh city BFC and make it a hammer powerhouse (it can indeed build a forge in one turn this very turn, thanks to An's industrious trait). Or put windmills on Hanoi's hills and benefit from increased beakers. Or to build Colosseums in those cities and make them real metropolitans. Options are numerous...
Rest in peace, Son Tinh. We'll avenge it for you. Now the Vietnamese have established an archer network that no one can sneak in, and every barb kill from now on will be to commemorate our very first explorer.
). Our GNP is more than half as many again as Qin's. Production is three times and crop yield is twice as bigger! That explains why the score of Vietnam empire almost doubles that of the Chinese.
An is going to settle his fourth city of Hải Phòng, and he has timed the invention of Theology to match with it. Being Spiritual is really fun here
By juggling between faith and notfaith, we can ensure each city to at least expand its border to its need with ease.
That big mammal you mentioned is far inferior comparing to a metal or horse It allows only one unit and can be easily countered, while the others offer wider choices.
Yes I agree with you for that eraOoh, I wouldn't say that in the Strategy and Tips/General Discussions forum if I was you... War Elephants are by far the strongest unit of that era.
Try to keep your archer units a little farther from your borders: they'll help spawn-busting.
Anyway, very nice story, keep up the good work.
But still, ivory won't help building wonders faster, so I'll stick with my opinion for some time 

Hanoi, Hochiminh city and Danang are producing Swordmen and Spearmen (the only threat to our No lien chau is the Horse archer, and we don't know whether Qin Shi Huang has horse or not, so these units are just for the bad case). Anyway, they're just auxiliary troops so An Duong Vuong chose to build them early. The main forces of No lien chau and Catapults will be mass produced when Feudalism (and therefore Vassalage) finally arrive in three turns. Mind you, now we're already in the civic of Theocracy
Haiphong is just in its beginning phase, and with the majority of tiles are desert, it won't be contributing much in term of hammers. However, the three (yes, three!) happiness it brings to the other cities of the Vietnamese empire is respectable (apart from the incense, the hill tile that one of our workers is standing actually contains gold, and An has built forges in all of his matured cities he's Industrious, after all
).
(that's the work Son Tinh the mountain god has done some thousand years ago 
):
- but Qin, being a rapacious exploiter, demand to take them for free (?). Look at his face! How can he be willing to give something with such a facial expression? He didn't put anything on the table
All of his options are bathed with the red color of war and aggression!
” - An smiled and said farewell to Qin Shi Huang.
). Taking too long and the Chinese may have been more than ready with their modern tech units when our old fashioned troops arrives
...
Now Haiphong is possessing three happiness resources, which in turn give the Vietnamese five more smiling
Besides, Hanoi's border has expanded about a dozen turns ago, but we didn't found out that we can finally access the ivory tile until 90BC. No problem, An Duong Vuong has sent a worker there and a camp will appear soon. Then the Vietnamese will be swimming in happiness! It's only the health that can pose a problem, but another worker of us is now cutting his way through the jungle to a banana tile (covered by Hochiminh city's culture) and will be able to help a bit.
Maybe the Vietnamese should march some of their newly created troops at Hanoi toward the south-east to get it balanced...
Yes we were even surprised with what Haiphong can bring to us5 happiness? Indeed a good city that is
Good luck with the war!
And uhh, I think you forget the main advantage of Engineering: Trebuchets rip through everything pre-longbows, and are still very decent afterwards.


I thought it would be a little warmer and more populated than this
Again, Illinois shows how stupid the barbarians (in this case, American
) can be when it comes to city placement. The left tile of this city is way more ideal, with dear in the first ring, horse in the second ring – and it still has the silver! Unless there're some resources in the fog, Illinois can hardly expand and prosperous. Anyway, the Vietnamese troops will raze it in the next turns and earn some money to fuel their empire – two warrior defenders are just a dream for any invasion
(we still haven't seen any barb archer now yet!).
So, the more delay to the upcoming war, the more tough the Chinese will be. The Vietnamese have to be quicker...
Battles with the barbarians were intense, since they usually came two-guys-in-a-tile and some-tiles-next-to-each-other at the same time!
But we have finally pierced that bottleneck and are now advancing steadily toward the land of the Chinese. More barb swordsmen sometimes appeared, just like this guy you see on the right, but they will be handled without fail (the spearman in the jungle is actually covered by a No lien chau
). Nevertheless, the Vietnamese army had to spread wide to prevent further interceptions from these raging barbarians. Meanwhile, two of our workers are busy roading to the east in order to make this great troop rotation faster (should've done that earlier, but they were so busy with other projects).
). And we have bananas and silk! Some of you who have keen eyes may have noticed that the elephant tile is now camped (nice
), and Hanoi is producing a maceman. On the other hand, Haiphong is still in its developing curve and is now building a library. With gold, gems and incense, it's obvious that the city has to improve its research output first. But, now do we really need this bonus in beakers?? 
No, four cities are enough. More and we'll miss this window of No lien chau ^^Science important! MOAR BEAKERS!
Qin Shi Huang must be really mad with this
He has indeed placed his second city near the iron source, just like An's guessing (remember what he thought after the failed negotiation?), but one tile north west of our leader's dot to take advantage of the hill's defense bonus. But even with it, the Chinese leader couldn't hold it against the rage of the barbarian king. Oh, did you see that little star on the upper right of the Judaism sign? That's right, Shanghai is the Jew's holy city
Its culture level must have been at least 60% before the capturing, so either these barbs were so excellent, or Qin Shi Huang sucked badly at his battles
Anyway, Shanghai will come out of resistance and immediately expand to 20% next turn, so An Duong Vuong is going to give this spearman two Woodsmans promotions and park him near the city in the hope to lure that nasty swordsman out to an uphill battle (he may be great at city attacking, but challenging a Woodsmans II guy is a different story
) and kill the remaining warrior next. An doesn't know if they are aggressive enough to leave the city, but this is a Raging barbarian map, right? Let's just hope that the scenario will work 
At least for me it's not that unusual
It's also very nice to see the little Stonehenge standing under the Barbarian flag's shadow
And are those buildings which have pyramid-shaped roofs Jewish temple and monastery, in Chinese style? Stupid Qin, he's infatuated with religions and abandoned his army. And that's the consequence...
Just to our liking
An Duong Vuong ordered his unit to take the chance and grab these 'gifts', and that's why this No lien chau is one step late for the siege, as you can see. On the battlefield, the Vietnamese have three catapults, two No lien chau and one severely wounded spearman (he has Woodsmans II, remember?) whom can attack the next turn. In this year of 620, we have bombarded Beijing from 60% defense bonus down to 21% using two Accuracy and one unpromoted cats. And what Qin Shi Huang has in his city? There were two archers, and a cat has appear this very turn – it's the reason why our troops separated into four tiles to avoid possible collateral damage. If two of the Vietnamese cats are tied with bombarding next turn, An will have only three and merely a half units to attack (that spearman has only 0.8 strength, after an unnecessary attempt to kill a barb warrior in the forest tile – and he has no promotions left
But who knows, he may be our critical trump card). If our leader choose to let only one cat reduce the defense, Beijing will still have 6%, but we will then have one more attempt for the kill. Hmm, tough choice for him here
...
And got the (pretty useless) Horseback riding from a late village. By the way, it's fun to see Qin being tortured by a barb (two if our spearman didn't act too aggressively) this late in the game 
Yep, lucky for us. Qin was so greedy and stupid in sticking with his lake tilesGood thing his capital is not on a hill.

During his turn, Qin Shi Huang has ordered his only catapult to go out killing the Vietnamese Woodmans guy, and made his capital more vulnerable than ever with just two archers left (Motherland cites you, unnamed spearman)! Then the capturing was not really a challenge anymore – we had four superior units, and all of them can inflict collateral damage! The first No lien chau died, but the two following attacks were successful, and thus the capital was burned to the ground
“No remnants of those cunning Chinese can be spared!” - An Duong Vuong ordered
Our cats skillfully lured these guys into An's prepared trap:
This is the picture right before our troops used Nanjing as a training ground. Once again it's four vs. two, just like Beijing, and this newborn city was burned in the same year with the Chinese capital. What a tragic and transient story of an one turn city
And once again the combination of No lien chau and cats took the credit – did I say they're devastating? 

Haiphong – our newest settlement – even reached its limit with nine pops and became starved (that's partly thanks to the Hanging garden completed this turn
)! What a miraculous development – in about 40 turns this city managed to finish six buildings, became one of the Vietnamese money powerhouses, brought us five happiness and got to the maximum population
From that single instance, it's so easy to see why An Duong Vuong is winning
Meanwhile, Da Nang has been devoted to hammer and has been pumping units like crazy – see them? 
On the top left of that picture you can see the remaining of a barb city the Vietnamese razed just some turns ago, and that will also be the fate of this citadel at the end of this turn. Our swordsman initiated the attack and killed that City garrison archer, and the Chinese leader was left with only one bodyguard. Then by an field order from An Duong Vuong, our powerful No lien chau rushed forward and unleashed his rain of arrows.
) Though we have to admit that there's some luck with us (a super early settler helped shorten the match considerably), but hey, luck only comes to the strong, right?
This achievement is thanks to the hardworking and valorous Vietnamese people, they have built a powerful empire while still having to defend everything from barbarian invasions from everywhere.
This image again represents the overwhelming strength of the awesome Nỏ liên châu – the Vietnamese Unique unit. Fear the power of them! 
Maybe next time make it harder 