Advice on when and if I should switch from Se to CE

Sounds an interesting war. Rostov was one of your GP cities :( but I guess it had already produced its next GP before Jaoa attacked as it was closest to popping one in 1692. I am interested in what happened to the GPP pool when you recaptured the city. Was it reset to zero or did it carry on from your previous total? The culture of a recaptured city is restored to its previous value and I wondered if GPP were treated the same way.

How many GPs have you made so far? You were aiming for a total of 6600 GPP in 1692, which would be the 16th GP. What did you do with your other cities not able to make a GP? Did you turn the farms into workshops and watermills? Now you have CR I guess you can draft infantry with theocracy in some of your cities. You could even run Vassalage and Theocracy for a turn or two, to whip and build normally and rush buy with US (all in the same turn ;) ) a load of heavilly promoted units in all your cities. That should see Jaoa off.

I got the GS off well before the war and founded the Aluminum Inc is Yastal (well the irown works city) and using that city to exclusively build Apollo. I got an GE fro Moscow which I used for Mining Inc which I spread to all cities but the Ironworks city. My thinking is to still use Moscow for all the wonders (dam and Elevator next). At least that was my idea until Jaoa had to be a Jerk.

I am shooting for 9000 GP points so I guess that would be my 30th. I am hoping for either a GM (food corp) or GE (rush the Dam or elevator). I have to check about Rostov, I did not think about the GPs.

Most of jaoa troops came from that damned internal city, so I have quite a few fronts but I think I can hold them off and take those cities. My chief concern is the adequately protect Moscow..

The south is my biggest Problem as I have the fewest troops and Need to protect the ironworks city.

The north I am able to already initiate and attack. I do no know if the screenshots showed it well but I had build all forts in the desert between our lands, each with at least a CGII infantry. I also have an oil well I need to protect there. His fleet is real poor, frigeates and transports (don't they need oil????) to my battleships. I plan to Blockade his ports, raze his two souther desert cities and make a drive to Lisbon. Hopefully Pacal can keep him occupied enough in the north. These defenive wars are much more interesting that simply running a supperior army over and AI.

I am running police state/nationalism/democracy (I just couldn't take the unhappiness from caste system anymore)/Free market (for the corps since I have no Wall Street yet)/FR. For the moment I will stay with nationalism for survival. Theocray would mean losing diplo points with Pacal and It has taken me all game to get him Friendly (and he will be my northern neighbor once Joaoa is out of the way).

SO aside from vassals/colonies, the war is Me, Hanabal and Pacal versus Joao with hammarabi and Boudica staying neutral and William (pleased with me) say he has enough on his hands.

So do I weaken Joao and start progress on space again or spend the time and eliminate him once and for all (I think I know what this group would say).
 
I am shooting for 9000 GP points so I guess that would be my 30th. I am hoping for either a GM (food corp) or GE (rush the Dam or elevator). I have to check about Rostov, I did not think about the GPs.

I think that 9000 GPPs is the 20th GP. The number of GPP points needed in Marathon to produce the first GP is 300 (I tested this in a game today). So I assume all the GPs are scaled by a factor of 3 from their Normal speed equivalents.

At Normal the first GP costs 100 GPPs, the second 200 and continues to increase by 100 GPPs upto the 10th which costs 1000 GPPs. Then the cost increases by 200 GPPs so the 11th costs 1200, the 12th 1400 and so on upto the 20th at 3000 GPPs. The cost then increases by 300, so the 21st GP costs 3300, the 22nd 3600 and so on.

So the scaling by a factor of 3 means that 9000 GPPs on Marathon is equivalent to 3000 on Normal and that would be the 20th GP.
 
I think that 9000 GPPs is the 20th GP. The number of GPP points needed in Marathon to produce the first GP is 300 (I tested this in a game today). So I assume all the GPs are scaled by a factor of 3 from their Normal speed equivalents.

At Normal the first GP costs 100 GPPs, the second 200 and continues to increase by 100 GPPs upto the 10th which costs 1000 GPPs. Then the cost increases by 200 GPPs so the 11th costs 1200, the 12th 1400 and so on upto the 20th at 3000 GPPs. The cost then increases by 300, so the 21st GP costs 3300, the 22nd 3600 and so on.

So the scaling by a factor of 3 means that 9000 GPPs on Marathon is equivalent to 3000 on Normal and that would be the 20th GP.

I never realized the 11th GP jumps to 1200. I settled all but 4 GP into Moscow so I can count them tonight but my guess is your right.

That's why this forum is greta, I think I got everything down after playing CIV IV from the beginning and I still learn somethingnew.
 
I have a mega capital in Moscow (one of OBSOLETE wonder Spam types) and churning all my GPs from this city. I have about 12 cities, and only built 4 cottages (2 in Moscow, 2 in St. Petersberg).

WHAT!!?

How DARE you use my name in a strategy and then have the nerve to pollute it with a few cottages! :P

That said... I actually TRIED to force myself into experimenting with cottages today. Even with a financial civ (Capac), I had to force myself to build them, and I found them still more of a mechanism that was holding me back instead of propelling me forward.

I lost a Deity space-race by a couple turns because of it,ARGHHGGGG!!!! Though part of the reason is also I took a few wrong turns. I'm still figuring out all the changes, etc in BtS and I need to stop running into surprises.

In the meantime I think I'll drop down to Immortal again, then stay there until i figure out all the nooks & crannies. I still haven't even got used to the new tech paths yet.

P.S. Don't build a cottage in your capital!!!! That was rule #1.
 
WHAT!!?

How DARE you use my name in a strategy and then have the nerve to pollute it with a few cottages! :P

That said... I actually TRIED to force myself into experimenting with cottages today. Even with a financial civ (Capac), I had to force myself to build them, and I found them still more of a mechanism that was holding me back instead of propelling me forward.

I lost a Deity space-race by a couple turns because of it,ARGHHGGGG!!!! Though part of the reason is also I took a few wrong turns. I'm still figuring out all the changes, etc in BtS and I need to stop running into surprises.

In the meantime I think I'll drop down to Immortal again, then stay there until i figure out all the nooks & crannies. I still haven't even got used to the new tech paths yet.

P.S. Don't build a cottage in your capital!!!! That was rule #1.

Heh Heh. It was only two and they were on flood plains. I didn't purposely go to follow your strat but the way the game rolled along I ended up with a Meha capital. Also I was getting prophets and negineer left and right and thought it best to settle them, something I would NOT have done before your threads.

Jaoa took forever to declare peace as he ekpt asking for a capture city in return.
 
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