AG14 - Sid Space Race, the revenge

lurker's comment: Atleast the hittite UU cant enter mountains with no roads.. so you can take advantage of this to make their chariots easier to kill
 
you have a wall of mountains between you and hittites that stretch all the way up to the iron.. a lowly defended city by the iron would have a good shot at drawing troops up through the long passage between water and mountains
 
OK Got it. If this is a Pelego map and we are alone with Hittites then we are in for trouble. Ainy thoughts. I think with Pelego map I'd be less concerned with the GL as our brokering should keep us up. Still would be nice though. Preping for and avoiding war as long as possible would be in order. I would think blocking Hittite in a not to agressive way and grabing the strategic positions would be in order. Also, if this is a Pelego map it would be my inclination to start wars with all the isolated civs to slow them down in research but that is a little unorthadox so I will not do it unless I hear support. I would actually wait to see if Hittites meet anyone and start war with them and then sign up alliance. Also trade gpt with Hittites. Basically anything to stave off the big one until we are ready.
 
@Mark1031: While I agree with you 100% regarding the troubles we may get with the Hittites I want to remind you of AG12. That also was a pelago map with us and Germany on one island. They never declared. That's no guarantee at all, but still it shows that war might not be happening. That said, we need to defend ourselves vs a Sid opponent.

EDIT: I agree that our trade opportunities as a seafaring civ are very important, making TGL less vital (though still very very nice). I'm hesitant regarding joining forces vs the Hittites. Again I look at AG12 where it took very long before we were ready to attack Germany.
 
lurker's comment: Something you could consider is to build a few archers and go after the nearby hittite town with horses. Its unlikely it is defended by more than 1 or 2 units at this point, and it looks like it is far enough away from rest of hittite towns for you to make peace before the main hittite forces can reach you. If that is their only horse supply, you would gain the upper hand if you can capture it (or replace with settler if autorazed)... if attack fails.. then you only lost 4-5 archers so no big deal.
 
Also, if this is a Pelego map it would be my inclination to start wars with all the isolated civs to slow them down in research but that is a little unorthadox so I will not do it unless I hear support.
I am not sure this is such a good idea unless we are very sure a) they can't reach us (mm, tgl and seafaring considered) and b) we do not need them as trading partners. I would consider refusing a demand if the above are sure.
 
Pre turn switch worker->warrior in Nottingham.

IBT: Portuguese complete pyramids

2110: London Settler->warrior, Heads for Cows.

IBT Ottomans complete Oracle

2070: Hittites have HBR available. There is a 2 tile choke to Hittite lands. Unfortunately they have a city near it but I’m diverting 2 warriors more to try and block. Lux to 20%.

2030 zzz

1990: zzz

1950: York settler->warrior, London warrior->settler. Lux->0.

1910: 3 warriors in place near choke.

1870: zzz

1830: Found Hastings by cows. Korea just got Math but Myst and our treasury is doubtful. Writing in soon , we can also do deals then.

1790: zzz

1750: Trying to block Hittite settler pair. Writing in, Embassy with Hittites. They are still annoyed. Writing+8gpt gets us HBR. I did this now to avoid demands and to have a gpt deal with Hittites (He is still annoyed sheesh). We can get Math and $$$ from Korea but I would wait until Mursailis has something else to trade for. We will have to give in to all demands until we are ready for war so if we get up on him we would just be extorted.

Settler pair is heading south for somewhere on the coast but is competing with Hittite pair. Keep blockade as best possible at the choke. Next settler in 3 should grab the gems location. I think we need a military plan soon but for now I guess we just continue the land grab gambit and keep our fingers crossed.
 
I agree with the last trade deal and the remark that we might not want to buy Math for monopoly prices. Good to see that the Hittites still only have 1 city near us. Also nice is that volcano next to their capital :D

That curragh should go west, then north imho. We need more contacts!

EDIT: Good to see those warriors blocking the Hittite settlers.

ROSTER
grs
Doc Tsiolkovski
Aggie
Mark1031 -------- just played
LKendter --------- up
microbe ---------- on deck

24 hrs to post a "got it" notice, and up to 48 hrs after that to finish and post your turns.
 
Note Hittites lack horses. If there is only the one on the landmass (likely) then we should definately prepare for war before he can connect as this will deny him his UU and golden age. A few archers may be in order.
 
Grs
Doc Tsiolkovski
Aggie
Mark1031
LKendter (currently playing)
Microbe (on deck)
 
I am up to 1700BC and don't want to go afoul of you worker purchase rules. Is it OK to purchase a single Hittite worker?
 
LKendter said:
I am up to 1700BC and don't want to go afoul of you worker purchase rules. Is it OK to purchase a single Hittite worker?
lurker's comment: The rules say you cant buy the last 2 workers from AI, and at SID the AIs start with 5 workers.. so you should be ok ;)
 
Sorry for delaying the game so much, but I think I am the weak link on the team when it comes to Sid. In addition, we are in a position I fear the most. Sharing a landmass with a single Civ in the situation I hate to play the most.

Would you try to settle in the south based on the expected expanded borders?

LAK-574.jpg
 
I would like to grab as much of the fertile land as possible. Yhis is where the competition is and we can backfill the North Also, I'm assuming Hattusa is a tempory blight on our land. I'm actually thinking we may need an early war with archers to take that city and hopefully make peace before their main force gets north.
 
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