37, I go all the way back to Civ I.... in fact, I still have the original floppies - 4 of 'em 3.5", and the 'smaller' 1.38 mb, not even 1.44!!
Disappointed.
I pulled out my old versions the other night to try to recall the series progression... II is difficult get to work and I is gone, but my recollection --
I --> II
All good. Perfection in evolution. Random AI wonder builds gone, BB losing to spearman all but gone.
II --> III
My biggest complaint seems silly in retrospect - II had a massive exploit where you could farm Wonders... builds weren't exclusive, so you'd start Pyramids in 3 cities - then just keep using duplicate builds to farm hammers for the next Wonder. III introduced exclusive builds, which was really proper -- but man, I remember being sorely upset by that
The other complaint, I think, everyone shared -- spearman beats tank back in a really big way. For giggles, I tried finding it on the boards but can't -- but in my original install, I remember a mod that basically eliminated "spearman", "tanks", "swordsman", etc -- and just replaced them with "Defender I", "Fast Attach II", "Attack IV" units. The idea was -- it was just the 'concept' of a tank losing to a spearman that was annoying - it felt less 'wrong' if your Fast Attack IV lost to a Defender II.
II to III was actually the last time -- before V -- that I went back to playing the previous iteration for a bit.... but once I got over my favorite lost exploit, II faded...
III --> IV
I thought gameplay was much, much better. The only thing I felt I lost was armies -- and a pseudo replacement (great generals) arrived in Warlords. The big complaint with IV is that the system requirements were just wrong... Recommended was really minimum and minimum was screwed. I liked IV so much (even Vanilla), though, that I actually doubled my RAM and bought a new gfx card specifically for Civ IV. I've never done that for a single piece of software before or since. IV also had the advantage of being truly blessed with REAL expansions -- previous expansions were generally just scenario dumps.... Warlords and BTS were real innovations and true expansions. Good stuff. Until my little trip down memory lane, I hadn't even touched III since IV came out.
IV --> V
Well, like I said... disappointed. I feel like I lost of a lot of features and concepts and epic games that span weeks --- a hallmark of Civ since II for me -- feel like a thing of the past. A lot of people have used "dumbed down" -- and maybe that's not quite right... I'm leaning towards "over-streamlined" -- even on Marathon mode, the game moves too fast (too many meaningless next turns). It's taking just 2 days to finish a marathon game... really, just one day to reach the point of foregone conclusion -- and that's my over-arching beef. At the height of IV -- and yes, I know IV+BTS+Mods shouldn't be compared to V alone -- it could easily be 20 hours+ (a good week's worth of playing time, given work and all) until I even got a good sense of whether I was going to be in a winning position, much less know which path to pursue TO win.