amateurgamer88
Emperor
- Joined
- Aug 24, 2018
- Messages
- 1,612
Hi everyone! This is amateurgamer88. The purpose of this post is to tweak the numbers of the Pantheons to balance them without bothering G to adjust it for every beta patch. Eventually, I hope to also add some new Pantheons here too. Note that these numbers aren't set in stone and I will adjust if I get good feedback. Below are the changes I like to make with the Pantheons.
My changes will focus on lowering the amount of
Faith you get from Pantheons. It feels to me as though we are just adding more faith to pantheons that are harder to find and then repeat the process once pantheons that weren't looked at fall behind. My mod is mainly a test to see how simpler pantheons feel compared to the more complicated versions we are coming out. I know the latest version has made some changes but I just don't like the direction those pantheons are headed towards. Below are my interpretations about how I like to see the yields changed but feel free to share your thoughts and concerns.
Note: I'm still new to modding so please inform me any mistakes I've made. I appreciate it! I also have limited free time so I will only change my mod bit by bit. The Pantheons that are changed will be shown below while those awaiting change are in the spoiler.
Ancestor Worship
+1
Faith and
Culture from Council. +1
Science and
Production from Stones.
Earth Mother
+1
Faith and
Gold from Mines on improved resources
+1
Production in a City.
God of All Creation
+1
Culture in the
Capital
+1
Food,
Production,
Gold, and
Science in
Capital for every 2 Pantheons ever founded (caps at 8 Pantheons total).
God of Commerce
+1
Faith and +3
Gold in Cities with a
City Connection, and in your
Capital after gaining a second city.
+1
Faith and +2
Gold from Markets.
God of Craftsmen
+1
Faith and +1
Production from Quarries.
+1
Faith,
Culture and
Production from Stone Works.
+2
Gold in cities.
God of the Open Sky
+1
Faith and +2
Gold from Pastures.
God of the Sea
+1
Faith and +2
Food from Fishing Boats.
+3
Production from Lighthouses.
+2
Faith and +1
Production from Atolls.
God of the Sun
+1
Faith and
Science from Granaries. +1
GAP and
Gold from Wheat.
Goddess of the Wisdom
+1
Faith, and
Golden Age Points in every City. +2
Science and +1
Faith from Palace. +2
Science from Libraries.
Goddess of Beauty
+2
Faith from Palace. +1
Faith from World Wonders,
+2 Great Artist and Great Engineer Points in your
Capital.
Goddess of the Home
+1
Food and +1
Faith from Shrines. + 25% faster
Growth Rate.
Tutleary Gods
+10% increase in City Ranged Combat Strength
+2
Faith and +1
Production from Walls.
God of Protection
+10 HP healed per turn in friendly territory.
+2
Faith and +1
Culture from Barracks.
God of War
+10%
Production towards Units.
Gain
Faith from killing military units.
Goddess of Renewal
+1
Faith and
Culture for every 2 Jungle or 2 Forest tiles worked by a City. +1
Happiness from Herbalists.
Goddess of Springtime
+1
Faith and +2
Gold from Plantations. +1
Science and
Faith from Herbalists.
+3
Food in cities.
Unchanged Pantheons
God of Expanse
+25% faster border growth, and gain 20
Faith and 10
Production every time a City expands its borders naturally, scaling with Era and Gamespeed.
God of Stars and Sky
+1
Faith,
Culture and
Gold from Tundra tiles with resources.
God-King
+1
Faith in
Capital. +1
Culture,
Golden Age Points,
Faith,
Gold and
Science in
Capital for every 5 Followers of your Pantheon in owned cities.
Goddess of Festivals
+3
Gold, +2
Culture and +1
Faith for every unique Luxury Resource owned or imported.
Goddess of Nature
+1
Faith,
Gold, and
Food for every 2 Mountains within 3 tiles of a City (capping at the City's population). Natural Wonders gain +3
Faith and +2
Culture.
Goddess of Purity
+1
Faith and
Food from Lakes, +1
Faith,
Food and
Production from Marshes. +1
Happiness from Cities on rivers.
Goddess of the Hunt
+1
Faith,
Food and
Culture from Camps. +1
Food from Resources on Tundra.
Spirit of the Desert
+1
Faith,
Production, and
Gold from Desert tiles with resources, and +3
Food from Oases.
My changes will focus on lowering the amount of

Note: I'm still new to modding so please inform me any mistakes I've made. I appreciate it! I also have limited free time so I will only change my mod bit by bit. The Pantheons that are changed will be shown below while those awaiting change are in the spoiler.
Ancestor Worship
+1




Earth Mother
+1


+1

God of All Creation
+1


+1





God of Commerce
+1




+1


God of Craftsmen
+1


+1



+2

God of the Open Sky
+1


God of the Sea
+1


+3

+2


God of the Sun
+1




Goddess of the Wisdom
+1





Goddess of Beauty
+2


+2 Great Artist and Great Engineer Points in your

Goddess of the Home
+1



Tutleary Gods
+10% increase in City Ranged Combat Strength
+2


God of Protection
+10 HP healed per turn in friendly territory.
+2


God of War
+10%

Gain

Goddess of Renewal
+1



Goddess of Springtime
+1




+3

Unchanged Pantheons
Spoiler :
God of Expanse
+25% faster border growth, and gain 20


God of Stars and Sky
+1



God-King
+1








Goddess of Festivals
+3



Goddess of Nature
+1





Goddess of Purity
+1






Goddess of the Hunt
+1




Spirit of the Desert
+1




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