So yet another behavior that players avail themselves of that the AI doesn't is trade routes. By the late game, many payer will have one per city, while the AI might only have one, period. Even when they have alliances that make the the routes quiet impactful. At lest that's my general experience. It's another reason a player can snowball.
Has anyone observed any noteworthy behaviors that translate into an AI civ exploiting trade? Are there any civ's that seem to maximize them? And on a related note, does the AI have any behaviors related to exploring the map? Can't can have routes to cities lost in the fog for the game's entirety.
Has anyone observed any noteworthy behaviors that translate into an AI civ exploiting trade? Are there any civ's that seem to maximize them? And on a related note, does the AI have any behaviors related to exploring the map? Can't can have routes to cities lost in the fog for the game's entirety.