Askia Muhammad
Warlord
- Joined
- Aug 15, 2019
- Messages
- 172
So I know there have been countless threads about the AI - So I apologize for making yet another but I was curious if we could try and guess why the AI behaves or is limited in some ways - I assume those active in modding probably have a better grasp than I do so perhaps this is aimed more at them.
Recently, I’ve been using Real Strategy and I’ve definitely noticed it does improve the AI overall but mod or not I find the AI seems totally incapable of mobilizing a large force.
I can see the rear of Gaul’s empire and see they have a HUGE number of units there but they never seem to send more than two to three units at once which frankly a city with walls and a single ranged unit can easily turn away by itself.
Why is this? You’d think in the context of a pseudo-world war being declared against me that one of the AI (who also lost a city against me) would be incentivized to deploy a large percentage of their military to retake the city - but this is not so.
Without real strategy I find the AI barely has an army mid to late game and if they do and they attack they will literally feed their army to me one unit at a time. Real Strategy seems to have improved this behavior by increase the quantity of units sent - but also I am seeing more corps and armies and the AI is attacking multiple corners of my empire at once.
This is an improvement but three separate attacks with three armies each isn’t going to do much damage against even ancient walls and a field cannon corps.
Why won’t the AI send 6-7 units ? I’d have a lot more trouble dealing with them - and they don’t often seem to even target my cities - which is another problem.
Any ideas on why the AI seems to have such a limited capacity or desire to mobilize?
Recently, I’ve been using Real Strategy and I’ve definitely noticed it does improve the AI overall but mod or not I find the AI seems totally incapable of mobilizing a large force.
I can see the rear of Gaul’s empire and see they have a HUGE number of units there but they never seem to send more than two to three units at once which frankly a city with walls and a single ranged unit can easily turn away by itself.
Why is this? You’d think in the context of a pseudo-world war being declared against me that one of the AI (who also lost a city against me) would be incentivized to deploy a large percentage of their military to retake the city - but this is not so.
Without real strategy I find the AI barely has an army mid to late game and if they do and they attack they will literally feed their army to me one unit at a time. Real Strategy seems to have improved this behavior by increase the quantity of units sent - but also I am seeing more corps and armies and the AI is attacking multiple corners of my empire at once.
This is an improvement but three separate attacks with three armies each isn’t going to do much damage against even ancient walls and a field cannon corps.
Why won’t the AI send 6-7 units ? I’d have a lot more trouble dealing with them - and they don’t often seem to even target my cities - which is another problem.
Any ideas on why the AI seems to have such a limited capacity or desire to mobilize?