iamdanthemansta
Edward of Woodstock
Now that I've started to get a better feel for FFH I've been ratcheting up the difficulty but I've been noticing that the AI seems to make some big strategic errors on whatever difficulty. In One game I played I attacked a Mercurians/Ljosalfar team fighting the Mercurians with there only city first. It took me a while to kill the Mercurians but while I was working on it the Ljosalfar just basically sat back. If they had hit me with a big stack then it probably would have been the end. Also when I finally went to invade the Ljosalfar they spread out there troops too much. They could do some damage with their hit and run attacks but since they never could kill my best units like this it was only a matter of time before I finished them.
In another game I was the Ljosalfar and another civ attacked me pretty early. I then basically just wiped out their whole army with my world spell and took a few cities. They started another war with me not long after even though my hero unit alone was enough to destroy their whole army and take their cities, with some support units. Gilden Silveric probably killed 70 units personally. These two games were in Orbis but I've been noticing a similar thing in regular FFH.
It seems that the AI which can be so ruthless in regular Civ has trouble understanding the importance of well upgraded hero units. The AI fights too much like it does in normal Civ with a swarm of units. In FFH though one hero unit can be almost unstoppable, at least to normal units. I wonder if the AI can really understand how to use the most powerful units in a deadly way.
In another game I was the Ljosalfar and another civ attacked me pretty early. I then basically just wiped out their whole army with my world spell and took a few cities. They started another war with me not long after even though my hero unit alone was enough to destroy their whole army and take their cities, with some support units. Gilden Silveric probably killed 70 units personally. These two games were in Orbis but I've been noticing a similar thing in regular FFH.
It seems that the AI which can be so ruthless in regular Civ has trouble understanding the importance of well upgraded hero units. The AI fights too much like it does in normal Civ with a swarm of units. In FFH though one hero unit can be almost unstoppable, at least to normal units. I wonder if the AI can really understand how to use the most powerful units in a deadly way.