AI not invading continents across oceans

TheCrumbster

Chieftain
Joined
Sep 25, 2010
Messages
16
So I give credit to the game developers for fixing the majority of the bugs/issues (including the damn denouncing bug), but has anyone seen the AI attempt a mass invasion over an ocean before? I realize that AI has some limitations, but the game doesn't feel as immersive when there's no threat of the AI attacking me. Seems like this is a major flaw.
 
they do continental invasions rarely but very bad.. half the units will end up being sunk by your ships and they dont know how to land which units first.. they will send a artillery piece in first then get it destroyed and so on. they definitely need to learn how to execute a proper invasion.. like convoys to assist in the invasion, bombard before landing, etc
 
My current game Rome conducted a surprise naval invasion from quite a distance away overseas and defended his armada with 4 frigates. I tried to ram his units but he shredded my caravels and took the coastal city he was targeting. Had to reroute a lot of units to fend him off and retake it.
 
I share your frustration. I do think the AI can do a better job. But have you ever tried an intercontinental invasion of a human opponent in Civ 5 online? One that isnt pants-on-head ******** at the game? Its not easy.

Also, how often in history has an intercontinental invasion taken place? Mongolia had their a$$es handed to them when they tried to invade Japan. Despite all the hoopla, D-Day in WWII could have been a catastrophic defeat for the allies VERY easily. The Persians failed to to conquer Greece (and thus destroy the future of Western Civilization) as a result of a catastrophic naval loss at Salamis. It was the British navy that kept the country alive in 1940-41.
 
It can't be as broken as CIV3 was, All they do is send over a ship with 1-4 people in it. rinse & repeat
 
It can't be as broken as CIV3 was, All they do is send over a ship with 1-4 people in it. rinse & repeat

This was patched in C3Conquests.

They send over decent invasions now.
 
Also, how often in history has an intercontinental invasion taken place? Mongolia had their a$$es handed to them when they tried to invade Japan. Despite all the hoopla, D-Day in WWII could have been a catastrophic defeat for the allies VERY easily.

Both those invasions started and ended on the same continent, so they weren't intercontinental.

The Persians failed to to conquer Greece (and thus destroy the future of Western Civilization) as a result of a catastrophic naval loss at Salamis.

That's not what the Spartans say. Europe and Asia are a particularly inapt example because they have a large land border. There have been countless successful intercontinental invasions across the steppes.

What we are really talking about is invasions across oceans. The only successful examples I can think of are the European invasions of the Americas and Australia, and maybe Operation Torch. In all cases the defenders were very weak relative to the attackers and more or less completely unprepared.
 
I guess I never got the patch for conquests :(


Where can I find CIV5 patches?

Let me correct myself. Part of the AI update for conquests was to make the AI send in stronger invasions, due in part to the Pacific War scenario requiring the AI to perform in a water rich environment with a lot of navies/air support and moving troops around.

The reason why Civ3 vanilla and PTW would often have invasion fleets full of clowns (units that are out of date that are all jumbled into a caravel or some outdated ship) was due to the way the AI processed naval invasions.

That was patched. When you mentioned the invasion fleets full of outdated units, that came to mind. That could still be possible in c3c i suppose, but I haven't seen it in the debug games I ran to review how the AI handled naval invasions.

Civ5 is patched automatically. Now this is the part where I ask you if you have Steam.
 
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