In playing my second game on 0.31d, it seems like the AI's overly aggressive, or at least declares war at weird times -- I've played a fair amount of FFH and never seen weirdness like this, though maybe it was just the circumstances...?
The first case saw me found the Order (I was the Good Malakim) and then three civs convert to it in the space of the next few turns -- including Jonas, who went from Evil to Good after adopting it. The very next turn after going from evil to good, and with my diplomacy rating with him positive, he declared war. Not much happened in that war (since Faeryl Viconia declared war on me shortly thereafter and was closer, so I fought her instead), and I finally paid Jonas 53 gold and showed him my world map and we were at peace... and his dip rating right afterwards was +6 -- +5 for brothers of the faith, +2 for being good and -1 for bringing in a war ally. Maybe I just haven't been paying attention, but I don't think I've ever gone straight from war to peace with a positive dip rating before.
Maybe weirder still, just before I settled peaceable with Jonas, Beeri Brawl declared war on me out of the blue. He was also Good and a member of the Order and, even after declaring war had a dip rating towards me of +6 or +7 (all positives other than a negative for being at war!). I'd been feeding him techs on and off for awhile and thought he was clearly in my back pocket and then, wham, war. Weird.
Is that supposed to happen? I did have a bit of a lead -- 845 points to Faeryl's 650 and then the rest were around 500 or 400 -- but I wasn't so far out ahead that I'd expected to be jumped on by two good fellow religionists. Have you guys seen this before? Is this a "feature" of FFH2 (hadn't seen anything quite this unpredictably weird happen in many previous games) or something a bit screwy with the AI in this current iteration?
-Kilrathi
The first case saw me found the Order (I was the Good Malakim) and then three civs convert to it in the space of the next few turns -- including Jonas, who went from Evil to Good after adopting it. The very next turn after going from evil to good, and with my diplomacy rating with him positive, he declared war. Not much happened in that war (since Faeryl Viconia declared war on me shortly thereafter and was closer, so I fought her instead), and I finally paid Jonas 53 gold and showed him my world map and we were at peace... and his dip rating right afterwards was +6 -- +5 for brothers of the faith, +2 for being good and -1 for bringing in a war ally. Maybe I just haven't been paying attention, but I don't think I've ever gone straight from war to peace with a positive dip rating before.
Maybe weirder still, just before I settled peaceable with Jonas, Beeri Brawl declared war on me out of the blue. He was also Good and a member of the Order and, even after declaring war had a dip rating towards me of +6 or +7 (all positives other than a negative for being at war!). I'd been feeding him techs on and off for awhile and thought he was clearly in my back pocket and then, wham, war. Weird.
Is that supposed to happen? I did have a bit of a lead -- 845 points to Faeryl's 650 and then the rest were around 500 or 400 -- but I wasn't so far out ahead that I'd expected to be jumped on by two good fellow religionists. Have you guys seen this before? Is this a "feature" of FFH2 (hadn't seen anything quite this unpredictably weird happen in many previous games) or something a bit screwy with the AI in this current iteration?
-Kilrathi