Round 7, Part 1: 1583 AD to 1658 AD
Well, Frederick didn't take nearly as long as Julius.
I started the round by changing techs, as recommended:
This did end up costing me Physics' Great Scientist, which Freddy got instead. Fat lot of good it did him, as you'll see.
My stack out of the former Ottoman city of Konya (now my Heroic Epic and main military city) pounced on Munich post-haste. I had upgraded a couple of my CRIII Samurai to Grenadiers, but left the rest as they were. I anticipated accruing another promotion for them, then upgrading them to Riflemen. So while the Grenadiers took out the toughest defenders and acted as city defenders, my veteran Samurai performed mop-up duties:
I even got my Medic III Warlord/Horse Archer in on the action. I thought that he had earned a Mobility promotion, but I was mistaken, so I let him take out a Trebuchet and capture the city.
Once I finished researching Rifling, I changed civics:
This was, of course, to implement the drafting strategy some of you recommended. I set about drafting a Rifleman in three of cities every turn, starting with the capital:
This provided me with a huge number of Rifles, of course. Some simply replaced the ages-old City Garrison Archer in their home cities, but most headed to Germany to join the fray. I gave most of them a combination of Combat II and Pinch promotions. Frederick didn't have many Grenadiers for me to contend with, and never did finish researching Military Tradition or Rifling. So I kept taking cities:
Cologne cost him big time, depriving him of his holy city and its shrine income. Unfortunately, it didn't have a bank, or the building didn't survive, so it's going to take a while to get Wall Street built there.
Once I'd drafted a Rifleman out of every city, I changed civics again:
That's one down-side of Epic speed: lengthy anarchy turns from civics changes. Free Speech helped my economy and cultural borders, but I lost the +2 happy from barracks. Some of my cities became unhappy as a result, especially as the war went on, making me lower the science slider and raise the cultural one to deal with it. I probably should have waited until the drafting unhappiness had dissipated before changing civics from Nationhood. Lesson learned.
In 1628, Brennus and Freddy made peace. Just as well; it meant the scenario of Freddy capitulating to Brennus, forcing me into a peace treaty, wouldn't happen. Like Julius, Freddy stubbornly refused to capitulate. Or maybe he tried and was rebuffed. I was quite far ahead on power by this point.
Disappointingly, the change to Free Religion did not elevate either Kublai or Brennus from "Pleased" to "Friendly" with me. However, both had improved views of Isabella, having apparently come to regard Freddy as their worst enemy, so this allowed me to start trading with Spain for a few GPT.
I wanted the end the war quickly so I could get on with an overseas invasion to end the game. My main stack made a diversion to Essen; Freddy had been causing trouble from there, sending units to pillage and threaten both Osaka and Tokyo. That would remove the irritation, but delay the attack into the German heartland. To move things along, I gathered together two additional stacks, made up mostly of units I'd initially used for city defense along my long, extended border. One gathered in Istanbul and attacked Frankfurt:
The other gathered in Magyar and set out for Dortmund:
I kept Dortmund. You can see that Kublai re-settled on the horse tile in the continent's southwest corner, so I couldn't found a city on the plains hill 3S of Dortmund as we'd specified earlier. Besides, Dortmund is a good-sized city, and you just know the AI would settle the location if I'd razed it. I left that stack to heal in Dortmund before they marched on Cimmerian.
My main stack captured the German capital, with my Frigates assisting by stripping the cultural defenses:
I meant for the stack in Frankfurt to have captured Hamburg shortly thereafter, but Frederick sent a hail-Mary stack towards Frankfurt, making me hunker down to defend it. The stack wound up not attacking; it just hung out, threateningly, on a hill east of that city and within reach of Kyoto, Munich, and Cologne. I sent a few defensive Cannons (with Barrage I promotions) on suicide attacks to weaken the stack, then picked off units with Cavalry and my drafted Riflemen. I didn't kill the stack completely, but I weakened it and Freddy left it on that hill to heal.
Now, I had planned on researching Physics after Rifling, just to finish it off, but realized I had bigger fish to fry. I switched to Biology. In the meantime, Frederick managed to get both Physics and Democracy on me. I considered swapping 10 turns of Peace for them, but Freddy wouldn't let either one go. Fortunately, Kublai researched Democracy (I had to finish Physics on my own), and was willing to trade it:
I've noticed that you have to act fast to get Democracy from the AI. Within a turn or two, they start building the Statue of Liberty and won't trade it for anything. I started building the SoL in Ankara. What the heck. I didn't change civics, even though Kublai changed to Emancipation and produced more unhappiness in my war-weary cities.
On a minor note, that resource-free island in the ocean east of Rome was settled by the AI, as I anticipated. Brennus founded a city there:
Yeah, okay... the less said about that name, the better.
Meanwhile, my secondary stack sortied out of Dortmund to Cimmerian:
Freddy's dead.
So I'm now churning Galleons out of Konya and Apache (where I settled my most recent Great General as a Military Instructor, for the additional XPs; a previous ones went to Antium to bolster the Military Academy that Caesar built there. I also moved my units to Konya in anticipation of an invasion of Spain. I'm very close to the numbers needed for a domination win. You'll see how close in the next, "state of the world" post.