KMadCandy
giggling permanoob
I'd recommend also putting a unit that can actually get rid of those warrior on board.
spies can pop guarded huts! they don't get rid of the guards, or any hostile villagers that come out of the hut, but they aren't seen by them either. you can put them on caravels if you need to cross ocean before astro to reach a hut

Either archipelago as you recommend, or medium and small (a different base map type, I know; I'm mulling it over). I may generate a few different maps of each type off-line and compare them in worldbuilder to see which type I prefer before deciding.
yeah i do that a lot. quick tip ... when you know you're just researching the map, and not going to play the game, don't bother with WB. just go to custom game and roll a future start game. that way you can see the whole thing without entering WB, and then regen to see it again, rinse repeat. it's quicker and easier on the fingers! i forget who taught me that, one of the very smart folks over in HoF forum.