PeteJ
Warlord
UncleJJ said:A SE with Representation (from the Pyramids) will not be in the same state as an alternative SE that did not build the Pyramids and it will not be run in the same manner. So your simplistic comparison assuming the only difference was the 3 extra beakers/ specialist from Representation is manifestly false.
Building the Pyramids is a major early game gambit that distorts the economy for many turns. When the Pyramids are completed in about 1000 BC the player has stunted economy with 2 cities. He then spends many turns trying to expand and actually run some specialists to make use of Representation. An alternative SE based around a Super Science city could have it's academy by 1000 BC and 4 cities all growing and ready for an axe rush or whatever makes sense in that game... It will be well ahead of the Pyramid economy at that stage.
Running Representation is not entirely benificial even in a SE, especially in the early game. Hereditary Rule is a very good civic for a SE allowing bigger cities where plenty of food is available. HR is suited to using slavery and raising and running a big army that goes hand in hand with early conquests... but be careful to not overexpand and be sure that Markets and Courthouses are available soon to cut costs. Then at say 500 AD I'd expect the SE without the Pyramids to have a bigger empire and have better buildings than either a CE or SE with Pyramids.
One great weakness I have observed is the tendency to use specialists plus Representation as the only source of beakers, and that restricts the use of Slavery to whip enough buildings. I think Sisiutil demonstrated this behaviour in ALC #7. He would have done much better in the longer term if he had taken action early to build key infrastructure such as markets, grocers and banks in certain well chosen cities. That would allow the Science slider to be run at 100% for more turns than at 0%. Instead, acting on advice, he ran scientists with Representation for too long thereby stunting growth of the economy. A large part of the growth in output of gold and research in a SE comes from the multipliers buildings give and so the sooner they're build the quicker they provide the benefits to the economy.
Finally a major part of the research done by a SE is by considerate use of GP and a Philosophical leader can make them just as fast with or without Represenatation. It is totally false to make the trivial assumption that difference in tech rates between a SE with Represenatation and one without is a factor of 2. It is nowhere near as much once you take into account the real differences in how those economies are run.
UncleJJ makes a very good point here. Concentrating on the pyramids and nothing else for the first part of the game definitely cripples your economy, military production, and expansion for the first part of the game. Every time I've tried to set up a SE via the pyramids, I've found myself struggling afterwards to get my economy up and running. It would be an interesting experiment to see how well it runs without Representation. Of course if you have Stone nearby(in your capital's fat +), then you would be stupid not to go for the pyramids. And if your neighbor happens to build them, then by all means take them from your neighbor(This would actually be ideal and probably far superior).
Long story short, this could be just the challenge that you are looking for and I would like to see it in action.

)! It's time for the Greeks to dethrone the Egyptians from the top of the Sisiutil Hall of Fame. Conquer the world by the 19th century!