CaptainPlatypus
Chieftain
- Joined
- Jun 12, 2009
- Messages
- 20
Inspired by Silverbow's All Leader Fail, which is more in my spirit as a player than the All Leader Challenge, I've begun my own attempt - the All Leader Catastrophe, which is yet more personalized. We'll be starting on Prince (my current difficulty), and I'll use my own discretion about moving up to Monarch.
The Story Thus Far:
Part I-a: the start (turn 1) (this post)
Part I-b: the settle (turn 1)
Part II: the panic (turn 21)
The point of this series is to get advice and try to develop myself as a player quickly, so there'll be lots of pictures and relatively slow play between updates. Since I do my best to not be a complete selfish jerk (when not playing Civ, that is!) I'll also explain my own reasoning and moves very clearly, for the three guys out there who could possibly learn anything from my trash play. And their dog!
I'm playing with Buffy for all the lovely information (apparently an old version? hopefully soon to be updated). The first game will be played (appropriately) with a random leader, on a Fractal map, Standard size, Normal speed, with Modified Assets Locked, No Huts, and Choose Religions set. I originally got Hannibal, but since Silverbow's playing that right now, I rerolled into Stalin of Russia.
A nice first leader. Industrious will make selecting some strategic wonders simpler without slowing growth and war too much, Aggressive will power the war. Yes, I plan on a warlike game - war is one of my big weaknesses in Civ (I think I just don't make enough units), so I may as well dive in headfirst! If the game goes long enough, Cossacks will definitely be useful, and Research Institutes will make an excellent backup plan. If the land doesn't fit a war, well, we can reassess.
We start with Hunting, Mining, and the following land:
Yuck. Lots of brown, lots of water if I SIP (which seems best in terms of resources) and I can't even cram all four snacks into one BFC. Irrigated corn will be nice, though, and there's a decent amount of forest. I'm thinking of sending the scout either 1SE1NE or 1N1NE to check what else I've got. If there's extra seafood north, I'd still be unenthusiastic about the coastline, and whatever's east, I already know it's more brown.
Not really sure what the plan should be here. Already less than ecstatic about this game. By the way, what do you guys think of the image sizes? Too big? Too small? I can always reupload, it's just two - better to get it right now than when there are 50 already up.
The Story Thus Far:
Part I-a: the start (turn 1) (this post)
Part I-b: the settle (turn 1)
Part II: the panic (turn 21)
The point of this series is to get advice and try to develop myself as a player quickly, so there'll be lots of pictures and relatively slow play between updates. Since I do my best to not be a complete selfish jerk (when not playing Civ, that is!) I'll also explain my own reasoning and moves very clearly, for the three guys out there who could possibly learn anything from my trash play. And their dog!
I'm playing with Buffy for all the lovely information (apparently an old version? hopefully soon to be updated). The first game will be played (appropriately) with a random leader, on a Fractal map, Standard size, Normal speed, with Modified Assets Locked, No Huts, and Choose Religions set. I originally got Hannibal, but since Silverbow's playing that right now, I rerolled into Stalin of Russia.

A nice first leader. Industrious will make selecting some strategic wonders simpler without slowing growth and war too much, Aggressive will power the war. Yes, I plan on a warlike game - war is one of my big weaknesses in Civ (I think I just don't make enough units), so I may as well dive in headfirst! If the game goes long enough, Cossacks will definitely be useful, and Research Institutes will make an excellent backup plan. If the land doesn't fit a war, well, we can reassess.
We start with Hunting, Mining, and the following land:

Yuck. Lots of brown, lots of water if I SIP (which seems best in terms of resources) and I can't even cram all four snacks into one BFC. Irrigated corn will be nice, though, and there's a decent amount of forest. I'm thinking of sending the scout either 1SE1NE or 1N1NE to check what else I've got. If there's extra seafood north, I'd still be unenthusiastic about the coastline, and whatever's east, I already know it's more brown.
Not really sure what the plan should be here. Already less than ecstatic about this game. By the way, what do you guys think of the image sizes? Too big? Too small? I can always reupload, it's just two - better to get it right now than when there are 50 already up.