All Quiet on the Civ Front

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We’re relatively certain that an XP2 is in the works, given that every Civ game since Civ2 has had two expansions.

That being said, I would be very pleased if this was something other than the expansion as you suggest. DLCs are always welcome, particularly if they contain new civs!

There's two things going on.

A depot called LTest getting updated frequently on a build with the same name.

An unknown DLC app with its own depot called DepotTest (that they happened to place after the R&F depot in the depot list while LTest was placed at the bottom), which is being tested on the famous 2kqa_a and 2kqa_b.

We don't really know what LTest is. It might be QA software or something. But the other has a solid chance of being an expansion.
 
Steady content keeps people engaged.

Blizzard fans keep playing Heroes of the Storm (even though the gameplay is pretty one-dimensional) because new heroes and content are released every two months.

I’m not advocating that exact model for Civ, but it helps to remind people that the game exists by piquing their interest with new content. It worked for the Civ6 DLC season after release. I’m somewhat surprised they haven’t tried that again, given how engaged the community was.

Actually, Moba games have great replayability even though gameplay may sound repetitive to an outsider because you'll find yourself with different allied and opposing heroes every game. It's kind of like how every civilization game is different, in fact, even though you have the map and the civs on it as only differences at the start.
 
Actually, Moba games have great replayability even though gameplay may sound repetitive to an outsider because you'll find yourself with different allied and opposing heroes every game. It's kind of like how every civilization game is different, in fact, even though you have the map and the civs on it as only differences at the start.

I’ve played a fair bit of HotS. The characters change, but the objective is always the same. I think they could do with some more organic maps and objectives to vary things up... or let you choose which objective to pursue.

That’s what’s great about Civ games, at least in theory. You can focus on war, religion, culture or science (and hopefully soon, diplomacy) and win the game with wildly different playstyles.
 
I’ve played a fair bit of HotS. The characters change, but the objective is always the same. I think they could do with some more organic maps and objectives to vary things up... or let you choose which objective to pursue.

That’s what’s great about Civ games, at least in theory. You can focus on war, religion, culture or science (and hopefully soon, diplomacy) and win the game with wildly different playstyles.

Perhaps HotS has less variety, I haven't played it nearly as much as LoL, but the replayability of moba's is remarkable in my opinion. Also because it's a clearly defined set of goals, and yet every game you have different strengths and vulnerabilities to work with, both from what you play, what your teammates play, and what your opponents play. In that regard I feel like it is very comparable to sports games - football for example always has the goal to make more goals than the opposing team. And yet, because you have different players on the field every time, not to mention variation in what those players do, every game is different.
 
BTW back when I played tabletop Ancients in the days before published Army lists, my mate played Seleucids, which translated as field anything I like
I had a mate also playing Seleucids but he always had 2 massive pike units and 2 units of Ele's... I think he came about 4th at the worlds at one stage.... published army lists in those days (early 90's)
They certainly had their day and could be included.
 
Could LTest be a patch?

Could it be a build up to a DLL release? Though i don't see why that would necessarily need lots of testing
 
Egypt, Nubia, and Scythia are neck-and-neck for worst city list in the game.
Though I understand why Scythia's list is the way they are, I find the Mapuche list to be worst than Egypt and Nubia. Most of them aren't actual settlements but names of regions.

In the light of the recent Xcom2 announcement... could they also have planned something similar for Civ6, with "legacy" content, such as civs like Babylon, Byzantium, Ottomans, etc., or map modes...?
Babylon, Byzantium, Ottomans, Carthage, Assyria with a new TSL Mediterranean World Map and a Mediterranean World Map.:please:
 
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Could LTest be a patch?

Could it be a build up to a DLL release? Though i don't see why that would necessarily need lots of testing

No. A patch doesn't need a special depot. They would just be testing changes to the regular vanilla/DLC/R&F depots.

And LTest isn't a DLC. There is no DLC app associated with the depot, and the config launches launchpad.exe rather than Civ.
 
Though I understand why Scythia's list is the way they are, I find the Mapuche list to be worst than Egypt and Nubia. Most of them aren't actual settlements but names of regions.
Scythia was pretty short on actual cities, but they could have named the Scythian cities after Scythian tribes instead of archaeological sites in Russia and Kazakhstan. Egypt's city list is a hodgepodge of consonantal Egyptian, reconstructed Egyptian, and Greek. Nubia's cities are virtually all Arabic. At least the Mapuche cities have Mapuche names.

Alexander was onto something. If you just name every city after yourself you don't have to worry city lists.
Yes, and it also adds to the punchability of his face. :p
 
Scythia was pretty short on actual cities, but they could have named the Scythian cities after Scythian tribes instead of archaeological sites in Russia and Kazakhstan. Egypt's city list is a hodgepodge of consonantal Egyptian, reconstructed Egyptian, and Greek. Nubia's cities are virtually all Arabic. At least the Mapuche cities have Mapuche names.
I guess it's just opinions, as I am probably in the minority as I would rather Scythia to have the list they have now, after archaeological sites, instead of naming them after tribes. Even though the Mapuche does have the language, naming them after regions, and not actual settlements feels off to me.
 
In the light of the recent Xcom2 announcement... could they also have planned something similar for Civ6, with "legacy" content, such as civs like Babylon, Byzantium, Ottomans, etc., or map modes...?

The legacy content is based on the anniversary of the game I don't see how/why Civ would be doing the same.

That said, I would imagine they take a similar approach and whatever they are working on having some free content for owners of R&F as an appetizer before they ask for more money with either a xpac or DLC.
 
The legacy content is based on the anniversary of the game I don't see how/why Civ would be doing the same.

That said, I would imagine they take a similar approach and whatever they are working on having some free content for owners of R&F as an appetizer before they ask for more money with either a xpac or DLC.

Oh, I didn't get the message that it was based on an anniversary.^^
 
The legacy content is based on the anniversary of the game I don't see how/why Civ would be doing the same.

That said, I would imagine they take a similar approach and whatever they are working on having some free content for owners of R&F as an appetizer before they ask for more money with either a xpac or DLC.

Gosh I hope so.

Give us a Babylon civ/Ancient Near East scenario pack and all is forgiven.
 
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