Civilization VII Dev Diary #7: Legends & Mementos

A pretty flexible, basic Antiquity memento loadout on larger maps could be Imago Mundi and Lydian Lion - the increased LOS for the Scout abilities would be good for keeping an eye on things and the extra gold translates to an extra building or unit buy right off the bat.

I could see slotting Corpus Juris Civilis going into the Exploration Age on the regular - that extra Social Policy slot synergizes well with a lot of different abilities (stacking more Traditions...).
 
I think this one is really cool:
View attachment 715475
That is indeed a very cool trigger we haven’t seen at all in Civ 6: having the most Wonders or not. Stuff like that was always limited to diplomacy…

Awesome to see it brought forward to gameplay. It feels very immersive because it really depends on the state of the world in your game.
 
I like the references of the mementos :)


It's not +3 for the scout in general, just when you search or build a lookout. Seems strong, but not as game changing as +3 on scout's LOS. Combine it with Ibn Battuta though...
So scout has say 2 moves. Move it 1 tile, lookout button. Reveals 3 tiles further. And didn't we see/hear somewhere the lookout ability reveals goody huts further away? Or did I dream? Pretty strong at least. And I wouldn't be surprised if there are other ways to get an even bigger bonus... Sounds like a strong ability.
 
So scout has say 2 moves. Move it 1 tile, lookout button. Reveals 3 tiles further.
Is it possible to move and build the lookout at the same turn? Or does it take until the next turn to build the lookout, as with the fortifications?

And didn't we see/hear somewhere the lookout ability reveals goody huts further away? Or did I dream? Pretty strong at least. And I wouldn't be surprised if there are other ways to get an even bigger bonus...
I think that is the "search ability." I haven't seen it in action yet.

Sounds like a strong ability.
Agreed. And I didn't want to say it's useless. I just wanted to say that it is not straightforward +3 LOS on scouts (which I would deem a bit stronger). It's certainly more fun and probably more noticeable than +10% production towards wonders, but I'm not sure if it's actually that much better. Might also depend on the map (e.g., on archipelago it might be less useful compared to terra).
 
Is it possible to move and build the lookout at the same turn? Or does it take until the next turn to build the lookout, as with the fortifications?
Not sure we've got an answer for that yet.
 
I liked the feature of VI that showed who you've won with, and which conditions you've won with - an enhancement of the Hall of Fame that's been around since at least III.

I might like the "enhanced version of Steam achievements" aspect of the paths by itself. That sort of thing can encourage playing with different styles, or it can encourage all players to play towards the same objectives if it is too specific.

But I don't like the memento unlock system as described. One, the "easier over time" effect, which also affects multiplayer if enabled - in all likelihood, at least some of the later mementos will make things easier, even if an effort is made to balance them. Two, the likely high number of times that one must play each leader to unlock them all. Civ games aren't short, I'm not going to play every leader multiple times. Which means that in most games I won't be able to choose the mementos that correspond to the leader I am playing.

But more fundamentally, I don't see how this improves the core game. Being able to choose between a couple of options for your leader's traits, sure, that gives some strategic customization. But shouldn't the focus be on the in-game mechanics, not some sort of meta-game? Playing a Civ game in order to unlock a different Memento for the next Civ game seems silly.

It could certainly be worse. There are far too many games with microtransactions or lootboxes, and thank goodness Civ isn't going to be one of those games. But it still concerns me that this is deemed important enough to be the focus of the seventh dev diary, when there seemed to be a lot more depth that could have been covered after the first six.
 
I have a question to @FXS_Sar. If I play Civ 7 on Steam Deck without internet connection, will it still trigger the progression when I come back online? Or should I need to play it with internet connection always on?

Thanks in advance.
 
I personally love progression so a feature loke this is something I am fond of. I tend to start losing interest in the game when I no longer have trophies to get so this will keep me busy for a while.
 
Saw some more in Raptor's video. I think a couple of these we already saw before but not at all!

1737261825903.png
 
I'm going to use this as a dedicated meta-progression discussion thread for the time being, seeing as there are already plenty of fringe, redundant threads on these related topics.

Now that the game has released for everyone and we've finally had a chance to play with these systems, what do we think of them?

For me personally, I'm thoroughly enjoying completing challenges to earn XP, but the rewards for doing so don't feel quite right. I'm enjoying Mementos in practice more than I like them in theory, but I'm still not terribly satisfied with them. Then when it comes to the aesthetic customization stuff, some of it feels worth it and cool (such as the banners with unique art, that stuff's awesome enough to deserve full size versions, pretty please!) but a lot of it just feels repetitive and bland. Have you looked at the different profile borders? They're all just circles with varying levels of notches. It's terrible!

The "titles" you can give yourself are neat, but the alliteration ruins it for the ones which aren't tied to leaders. It all feels too cutesy. That complaint can be extended to the achievement names as well ("Shawnee Deep in Victory"? Seriously?!). Excited to get titles like "King of Kings," though.

Really I just wish that there were more meaningful things to customize with a more diverse set of choices. So much of the unlocks feel both insignificant and samey.

...you know, it sure would be cool if we could unlock music tracks from previous games based on leaders' associated Civs that we could put into, say, some sort of in-game jukebox? I know I'd feel much more excited about collecting those than "PROFILE ICON #15."
 
I'm also using a bit like a hall of fame. I haven't played any leader twice yet, so I can compare how well i fared (in terms of fulfilling legacy paths) with each of the leaders. E.g., I apparently didn't do too well with Revolutionary Napoleon (lvl 4 with my first game), but had a very successful run with Friedrich (Baroque) who got to lvl 7 with one game.

As for the momentos, I've always slotted the +1 social policy slot so far and haven't looked tried much others, except for free attribute points. I tried the scout sight and search radius in a game, but it feels too much of a bonus. I heard that you can switch out the moments during the age transitions, but I haven't found out how that works. If this is indeed possible, the scout one is ridiculously OP. It's too good in antiquity, and rather useless later on. But if it can be switched out...
 
I like the legacy points as a way to see how much I've played with each leader. I haven't yet used mementos, and I probably won't - some seem too powerful and others are just yet another little bonus that'll get lost in all the other bonuses you accumulate through the game via resources, celebrations, civics, endeavours, abilities, buildings, wonders, city-states etc. Maybe once they make the yield breakdown screen useful (ie containing the aforementioned information) I'll consider using them with specific synergies in mind.
I haven't tried any specific challenge things but I might if I ever get bored :P
 
Yes, please DO mind the mockup - because the current location is indeed counterintuitive and easy to miss. Also let it persist on the civ confirmation screen, because that’s the last thing you see before clicking “Confirm”.
I've retrieved the image from my comment on a feedback on the official Discord, so the suggestion is already over there (both of them, the persistance too): https://discord.com/channels/1307104947426295818/1340461631284449330
 
Back
Top Bottom