All Quiet on the Civ Front

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For the sake of repetition, I'm just going to have to once again mention the horror that is bald armée Joan of Arc.
I can't believe everyone is talking about Joan of Arc and nobody mentioned our fearsome Mongolian warlord Genghis Khan yet.

Genghis Khan.png
 
"Immersion" is a bit over-stated anyhow. I'm no professional; but if anyone reading this is ever playing a video game and forgets they're playing a video game, I'd suggest that they seek help (or maybe just go outside for an hour or two).
Ok what word would you prefer lmao. There's a reason why they stylized different Civilization's cities based on historical location and era. The suggestion they do the same for leaders is that farfetched?
 
So uhm, why actually is everyone assuming that leaders changing clothes depending on era is always going to be done as bad as in Civ III?
 
I wish they'd just display human history with all the ugly, gritty details that it deserves, and not some glorified Disney Show where some of history is wiped clean because it isn't politicly correct. People get stupid this way... entertain and enlighten me please. I seriously doubt people will boycott a game for simulating how things actually happened. I watch documentaries - that's a form of entertainment too and I don't see anyone boycotting historychannel for broadcasting the history of ww2 atrocities. The consumer base is simply just shifting from 20-80 to 10-20 year-olds... and it sucks.
Sure, bring on the Concentration Camps improvements, and policy cards like Lynchings, Forced Assimilation, Infanticide, Forced Sterilization....... (Sarcasm) :rolleyes:
This game isn't a history simulator or meant to educate people about every horrible event in the past. If you want to be educated about the ugly facets of human history, read books.
History Channel is a joke nowadays. :lol:

The could bring back the animated heralds from Civ2, representatives of the Civs clothed in traditional garb.

The heralds could change attire a la the Civ3 leaders without breaking immersion while the leaders’ attire remains static.
So the heralds will be voiced instead of the leaders? :sleep:

So uhm, why actually is everyone assuming that leaders changing clothes depending on era is always going to be done as bad as in Civ III?

I don't think it would be as bad as in Civ3, but it takes a lot of effort to make different outfits for every Civ leader. Plus, I'm not confident how creative Firaxis will be with non-European fashion in a modern setting. I still envision Monty in a suit and tie.
 
Civ III leaders changing clothes was a very fun element. As was the throne room in Civ II. As was palace customization in Civ I, along with the newspaper headlines. Why all such fun stuff keeps disappearing and getting replaced with... nothing of the sort? (well, at least wonder movies are back, very much appreciated, thank you for that!).

Firaxis could bring them all back, add customization to the leader clothing and... tie everything up into combined conditions for the revamped cultural victory - who cares about those tourists anyway? Only the coolest chief of state with the most fashionable attire, most stylish throne room and architecturally most graceful palace is worthy of the culture victory! The rivals will just shrivel and drop dead with envy and jealousy.

We could use new types of great people: great fashion designers, great interior designers and great architects. Earned with respective buildings or bought (patronage) they would unlock fashionable pieces of clothing, room decoration or architectural elements available to use for the customization of the leader's clothing, the throne room and the palace.
Something's missing...
Ah, yes, another type of GP - the great critic. After borrowing one or two elements from the existing religious mechanics, those pundits could establish certain schools or houses of fashion and their followers could travel around the world spreading the true word of fashion and ridiculing the dressing or decorating or building habits of the others. Later they could just publish articles taking benefit of the printing press or make appearances on the radio and TV via broadcast towers to reach much wider audiences.

Persuade other leaders that they dress like a scarecrow unless they buy your blue jeans (or specifically THAT shade of chest wax), that a barn interior looks better than their throne room unless they redecorate it after your fashion, that a big bad wolf is on its way to blow away their palace for the offence of being such en eyesore so they'd better hurry to buy the services of your architects, and you'll be the top culture vulture.
Great works of art, music and literature could also be included in this or condensed under a single great person of arts mechanic.

The general idea being - it is important not only to create nice things but to put a good spin on them as well - a good story is one of the longest living and most reliable currencies in human history.

Which conveniently brings me back to Civ III: in case you feel unserious enough or just not too overmature, I can recommend a good story of fashion, unrequited love and revenge in style, all spiced up with fifth grade humor, on the Civ III Stories and Tales forum. No reason, none at all, except to kill some time with a bit of fun and illustrated reading until Firaxis finally hatches something out of those Steam DB depots.
 
Civ 5 missed a great opportunity by not customizing this quote to the culturally dominant civ. "Darn you Maria Theresa, our people are now buying your lederhosen and listening to your opera music."
This is obviously the best one: " Well thanks to Genghis Khan, our people are now living in gers and throat singing."
 
It looks like we’re inching closer to the next expansion. I’m sort of optimistic.

One thing I’ve been thinking about is how long it’s taking to get to a version of Civ that feels “complete”. I mean, Vanilla was excellent, and for all my gripes about RnF there was a lot of good stuff in it. And yet, some two years on (is that right?), the game seems so unfinished...

This is not a post complaining about FXS not being fast enough, or the base game being “broken” or other steam-forum worthy bellyache. And this is not coming from some sense of entitlement that FXS should make the game they way I want it, and like, that should have happened yesterday and also more free dlc no redshell where is my ottomons etc....

Instead. My point is more - dear God, a “good” Civ game is expected to have A LOT of stuff to be “GOOD”. Indeed, the game is expected to have so much, we seem to have implicitly agreed to these 3 to 5 year development cycles. There’s so much, it’s not even clear the AI can be taught to play the game or the game can be balanced without huge amounts of gameplay (which is only financially practical though the volunteer modding community).

I’m not even suggesting the game should be simplified really. There’s very little I’d like taken out of the game. But I do wonder where we’ve got to with Civ, strategy games generally, and maybe even video games overall. The aspirations of Civ and many other games are just incredible - but delivering on them seems almost impossible.
 
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Hmm, from what I see, once the 2nd expansion comes out, the game would pretty much have reached its end. There's only 2 updates after Brave New World so are we really banking everything on the last expansion?
 
I guess the release of the 2nd expansion starts the hype train of civ vii :)

If they try to reinvent the wheel again instead of learning from the mistakes of previous versions I won't be hyped much at all.
 
In other words, once we have XP2 in hand, we ALL need to agitate very strongly that we are NOT done with our Civ6 journey and we DO want additional content (XP3, more DLC).

The advent of the Switch and iOS versions of the game may further add to its longevity.

...so let’s not squander the opportunity to demand a really complete Civ experience.
 
I would rather they release more DLC before the next expansion. Work on something really big for next year and in the mean time give us some DLC every couple of months with some new leaders packaged with a scenario.
 
In other words, once we have XP2 in hand, we ALL need to agitate very strongly that we are NOT done with our Civ6 journey and we DO want additional content (XP3, more DLC).

I think there's a good chance we'll see 3 Expansions this time based on the following assumptions/speculations:
1) XP2 like Rise & Fall will have 8 new Civilizations (we're unlikely to see more due to the art budget for creating and animating 3D Leaders).
2) There are comfortably more than 8 Civilizations from previous Civs that fans will probably expect Firaxis to release (Ottoman, Byzantine, Incan, Mayan, Portuguese, Celtic, Austrian, Assyrian/Babylonian, Ethiopian/Malinese, Iroquois/Sioux/Another Native American).
3) Following the pattern of Rise & Fall There will probably be around 3 curveball Civs that people would NOT expect to keep things fresh and pleasantly surprise fans with new stuff/appeal to commercial markets.
4) Therefore there will need to be two expansions of 8 Civs each to get us to ~10 expected Civs + ~6 curveball unexpected Civs.
 
I honestly won't feel like the game is "finished" in any way until there is a diplomatic victory with United Nations or some sort of similar set up. That's all I ask.
 
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