I was thinking, turns sometimes take up a lot of time and takes away a bit of realism from the game, and I was wondering about a new system without turns.
I came up with an idea that instead of "turns", there could be "periods" so that what one unit would usually do in one turn would take one period. A period could be a minute or a few minutes (depending on settings) and the year would slowly pass by as one period progresses. You shouldn't need to press enter or a button that ends the turn for you.
It would be nice as well, if, suppose you move a unit to a space which would take one period, halfway through the period, the unit would be halfway to it's destination. It might be a radical change, but could be possible.
I came up with an idea that instead of "turns", there could be "periods" so that what one unit would usually do in one turn would take one period. A period could be a minute or a few minutes (depending on settings) and the year would slowly pass by as one period progresses. You shouldn't need to press enter or a button that ends the turn for you.
It would be nice as well, if, suppose you move a unit to a space which would take one period, halfway through the period, the unit would be halfway to it's destination. It might be a radical change, but could be possible.