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Ananse's BFG Modpack 4.11

This modpack contains all of my modding work on Civ VI, as well as mods by Others.

  1. Tamic0

    Tamic0 Chieftain

    Joined:
    Feb 24, 2017
    Messages:
    8
    It's ironic since today is the first day I started the game up since months and now I can't place thanks to the update :p
     
  2. BrokenSky

    BrokenSky Chieftain

    Joined:
    Jun 11, 2013
    Messages:
    251
    Is this going to be on the steam workshop?
     
  3. timster

    timster Chieftain

    Joined:
    Oct 21, 2005
    Messages:
    17
    Location:
    AZ
    The existing (4.11) definitely doesn't work with the Australia update. Doesn't matter if it was activated or not in the game. After removing this mod from the DLC folder and relaunching, everything seemed to work again. Guess we just have to wait for a steam workshop version of it. In the meantime, the CQUI mod is already on the Steam Workshop, and that seems to work, at least for now.
     
    oklibrarian likes this.
  4. anansethespider

    anansethespider Chieftain

    Joined:
    Oct 27, 2016
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    Hi everyone, I am aware that the update broke all functionality to the modpack, and am currently working on it. Expect a version up on the steam workshop today!
     
  5. anansethespider

    anansethespider Chieftain

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    Oct 27, 2016
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    289
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  6. civdasv

    civdasv Chieftain

    Joined:
    Mar 20, 2016
    Messages:
    21
    Hi all. Thanks for this MOD . It seems that religion does not work very well, there is no spread of religion. Is it normal ? Is there some kind of configuration ?
     
  7. anansethespider

    anansethespider Chieftain

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    Oct 27, 2016
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    everything is kinda FUBAR right now. Stay posted.
     
  8. Leonidas2115

    Leonidas2115 Chieftain

    Joined:
    Feb 25, 2017
    Messages:
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    Male
    Could u release logos separately because it is a mod i like but your modpack causes the game to no work?
     
  9. Leonidas2115

    Leonidas2115 Chieftain

    Joined:
    Feb 25, 2017
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    also y does your modpack cause my game to not work?
     
  10. anansethespider

    anansethespider Chieftain

    Joined:
    Oct 27, 2016
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    Because I'm having trouble working with the new software that just got released. Disable the mod until an update comes.
     
  11. spacemorph

    spacemorph Chieftain

    Joined:
    Jan 11, 2017
    Messages:
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    Gender:
    Male
    hi anansethespider....
    the game is **** without your MOD...so not playable...hopefully you get the new update sorted soon....i believe in you...thx for the big work...
     
  12. Maous

    Maous Chieftain

    Joined:
    Jul 22, 2011
    Messages:
    13
    Guessing it wasn't quite ready yet? got excited it was out already till i clicked the link and it was disappeared ~_~
     
  13. anansethespider

    anansethespider Chieftain

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    Oct 27, 2016
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  14. Brutha2

    Brutha2 Chieftain

    Joined:
    Oct 13, 2003
    Messages:
    65
    Have the modding tools they've added been everything you'd ever dreamed of?
     
  15. Maous

    Maous Chieftain

    Joined:
    Jul 22, 2011
    Messages:
    13
    Now that mod tools are out is this something that's plausible?

    Also forgot who said it before, but is there now a way to mod it so districts have one of the required resources for adjacency bonuses so that AI doesn't suck at building them.
     
  16. anansethespider

    anansethespider Chieftain

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    Sadly no, it doesn't look like it. Those things would require access to the dll, the source code.

    There are only two real effects of the mod tools:

    1. It's way easier to distribute mods. Already in like three days I have higher circulation on my mods than existed in the months beforehand.

    2. We've been given access to the art assets, which should make it much, much easier to add new models to the game for units, districts, etc. I'd expect to see a wave of cool new models in the coming weeks and months.

    Other than that, no change.
     
  17. arzac93

    arzac93 Chieftain

    Joined:
    Aug 7, 2015
    Messages:
    18
    Dude. I seriously hope you integrate those into this mod. Call me shallow but I can't play knowing all my units & buildings look indistinguishable from any other civ's. Civ IV has spoiled me like that.
     
  18. ElCid0204

    ElCid0204 Chieftain

    Joined:
    Feb 12, 2007
    Messages:
    12
  19. Boombar

    Boombar Chieftain

    Joined:
    Aug 19, 2016
    Messages:
    54
    I would like to try this mod but steam workshop wont download anything for me.. I hit subscribe and nothing happens. Can you please update this mod here on civfanatics?
     
  20. ChimpanG

    ChimpanG Chieftain

    Joined:
    Mar 19, 2016
    Messages:
    31
    Gender:
    Male
    Location:
    United Kingdom
    By any chance are you looking for the mod in your usual mods directory? Because it would seem that for Civ VI, it downloads to SteamApps\workshop\content

    It will be located in a folder with a bunch of numbers instead of text.
     

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