Anarchy Wat - A Khmer Anarchy Game (RFC: DOC)

SouthernKing

crickety cricket
Joined
Dec 29, 2010
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I'm playing the release version of RFC: DOC 1.12, as the Khmer, 3000 BC start, Monarch, Normal. For the record, this is the first time I've touched any game Civilization-related (except SMAC) in at least six months. I have no idea what I'm doing even if I was playing this seriously. So this should be even more fun! :p

If you're unfamiliar with how an Anarchy Game works, it's where you tell me what to do in-game, and I have to follow what you say without question. You can tell me whatever you want - where to settle, what to build, who to declare war on, anything. Every update will be 10 turns, and after each update each of you can give me one order - please make it in bold. Priority and which order I follow in the event of a contradiction are based on the order in which they were posted. This can be as serious or as screwed-up as you want it to be.

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Current Orders:
1. Move settler 1 West and build Bang Makok
2. Settle Hanoi.
3. Settle 2 tiles north of your current position.
4. All your cities must be named after members of the Royal Society
5. Change your leadername to President Cthulhu
6. Send one Elephant to conquer Pagan if possible
7. remove noodle
8. Kill Indonesia by sending all of your elephants to Java.
9. All your workers are deleted because of Jungle Plague
10. Grant independence to Newton, recapture it, and raze it
11. Beeline Calendar.
12. Build a scout. Name it YOLO, then set it on auto-explore
13. Build a Ballista Elephant and name it Dumbo.
14. Give all of your gold as a gift to another civilization
15. Don't Give all of your gold as a gift to another civilization (Contradiction with 14 :p)
16. Adopt Confucianism as the new State religion and spread it to everywhere
17. Build libraries in all cities
18. Do not construct any world/national wonders which contain the word University
19. Delete all units.
20. Name all units after types of cheese
21. When China is conquered, write a scene involving Cthulhu falcon punching the Chinese leader.
22. When you get nuclear bombs nuke Canada
23. Remove kebab.
24. Capture London because reasons

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Here is our starting situation:
Spoiler :
gLHbAit.jpg


Starting civcs:
Spoiler :
lvSCPLX.png


Starting techs:
Spoiler :
PqEf7FY.jpg
 
Settle 2 tiles north of your current position.
 
All your cities must be named after members of the Royal Society
 
This is going to be funny.
Send one Elephant to conquer Pagan if possible
 
remove noodle
 
Kill Indonesia by sending all of your elephants to Java.
 
Sorry mrrandomplayer, I had started playing the turnset before you posted that, but I'll put yours down for next turn.

Anyway, here goes.

The history of Cambodia begins with the founding of the capital city of Hooke, somewhat west of the traditional home of the Khmer people. When asked about the odd name, a word which did not exist in the Khmer language, the shrouded Khmer leader, the mysterious immortal demigod President Cthulhu, simply mumbled something about a "society of royals." This city soon begins working on outfitting another group of settlers, since a planned city in the nearby jungle isn't settling itself.

Spoiler :
Gv7y5bF.jpg


Not long after, a group of Khmer sea peoples founds another settlement atop a hill far to the north. Cthulhu decrees this city to be named "Boyle," again for some ascertained reason.

Spoiler :
71HUi0b.jpg


Several military reforms are carried out, to extend a unified army code across the entirety of the disparate warrior groups of the kingdom. Most of this code involves the uses of the words "elephant" and "trample."

Spoiler :
Q6xABCT.png


Word drifts across the seas of a people alternatively called "Malays" or "Indonesians," led a mysterious dark lord named "Darth Reus." They are apparently at war with the Khmer of Cambodia, but the Khmer never actually see any of them.

Spoiler :
r2GzkB5.png


An emissary from a mysterious realm of the clouds? - wait, that doesn't make any sense - arrives in Hooke, and agrees to open their borders with Cambodia.

Spoiler :
r2GzkB5.png


The same thing happens with the Pala and Chola empires, apparently realms to the west of Cambodia. It does not matter, Cambodia stronk! 1979 best day of - wait.

Spoiler :
gtQIvnD.png

Spoiler :
PQkEgc6.png


A religion of the Buddha spreads into Boyle. This perplexes Cthulhu, who had been Hindu until now, until he realizes the Khmer already have a group of missionaries at their disposal. He turns them loose in Hooke, and then decrees the entire kingdom is to follow the teachings of this Buddha.

Spoiler :
iOup5Nu.jpg

Spoiler :
7rYaB7m.png


Lastly, Cthulhu starts an aggressive campaign against the neighboring kingdom of Pagan, sending a single force of elephants. Pagan is only able to muster a single, hastily cobbled together company of archers, and as such the battle is short and easy. The city is thus renamed "Newton" in Cthulhu's tradition.

Spoiler :
cXLeRu2.jpg


And here's the current situation.

Spoiler :
cXLeRu2.jpg
 
Build a scout. Name it YOLO, then set it on auto-explore
 
Is my idea already first?
 
Build a Ballista Elephant and name it Dumbo.
 
nevermind

It's too bad the area I wanted didn't get settled. :(

X marks the spot
gLHbAit.jpg
 
X marks the picture that doesn't work :p
 
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