canadamufc
Warlord
Amphitheater (17)
Ancestral Hall (20)
Ancient Walls (24)
Audience Chamber (6) (9-3) I am convinced this is the worst classical era building. An arena, I maybe build. A consulate, I maybe build. This? I never build because the other 2 options are better in every situation. Also, the bonuses aren't that great if you're playing tall anyways. It provides amenities but they're not so hard to come by, and the Arena also did but it was eliminated. Housing isn't even hard to come by anyways. A granary and sewer gives the exact same housing. Let alone the loyalty debuff, this is really bad. Especially compared to Ancestral Hall and Warlords Throne, this doesn't stand a chance.
Barracks (18)
Granary (21)
Grove (14)
Lighthouse (23)
Library (21)
Market (17)
Monument (26)
Shrine (22)
Stable (9)
Temple (21) The key to religious victories. Excellent faith income and the ability to buy apostles secures it a good spot. Also, it opens up more of a relic play as well.
Warlord’s Throne (19)
Water Mill (9)
Ancestral Hall (20)
Ancient Walls (24)
Audience Chamber (6) (9-3) I am convinced this is the worst classical era building. An arena, I maybe build. A consulate, I maybe build. This? I never build because the other 2 options are better in every situation. Also, the bonuses aren't that great if you're playing tall anyways. It provides amenities but they're not so hard to come by, and the Arena also did but it was eliminated. Housing isn't even hard to come by anyways. A granary and sewer gives the exact same housing. Let alone the loyalty debuff, this is really bad. Especially compared to Ancestral Hall and Warlords Throne, this doesn't stand a chance.
Barracks (18)
Granary (21)
Grove (14)
Lighthouse (23)
Library (21)
Market (17)
Monument (26)
Shrine (22)
Stable (9)
Temple (21) The key to religious victories. Excellent faith income and the ability to buy apostles secures it a good spot. Also, it opens up more of a relic play as well.
Warlord’s Throne (19)
Water Mill (9)