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AND Resurrection Team

Discussion in 'Rise of Mankind: A New Dawn' started by 45°38'N-13°47'E, Aug 4, 2012.

  1. 45°38'N-13°47'E

    45°38'N-13°47'E Chieftain

    Joined:
    Jun 7, 2008
    Messages:
    5,591
    Location:
    Just wonder...
    I'm working on it. I've played with my wife up to early Renaissance with blitz speed, around 300 turns. Then we had to stop due to a repeating OOS that I'm trying to solve with help from C2C team. Also I'd like to make it work with Pitboss but that's causing other problems. Some of these problems might have been solved in K-mod so I'm considering importing some code from there too.
     
  2. Maska_zgz

    Maska_zgz Chieftain

    Joined:
    Feb 19, 2010
    Messages:
    128

    I see that. That damn OOS problem with the galleys.

    Thanks for all your effort to make the game playable in multiplayer! :)
     
  3. strategyonly

    strategyonly C2C Supreme Commander

    Joined:
    Mar 13, 2006
    Messages:
    19,752
    Gender:
    Male
    Location:
    MN
    Its Joe's birthday today, so H BD. . . .SO
     
  4. 45°38'N-13°47'E

    45°38'N-13°47'E Chieftain

    Joined:
    Jun 7, 2008
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    5,591
    Location:
    Just wonder...
    Oh dear, I've seen this post only now... Sorry Joseph, happy birthday 10 days too late... :blush:

    Reading this forum mostly from my cell I sometimes miss some post. Sorry again.
     
  5. 45°38'N-13°47'E

    45°38'N-13°47'E Chieftain

    Joined:
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    5,591
    Location:
    Just wonder...
    We have a new team member aboard; let me welcome lordfistas. He's contributing with polish translation, with the help of attyla and other people from civ.org.pl. :goodjob:
     
  6. oldnooob

    oldnooob Chieftain

    Joined:
    Mar 29, 2013
    Messages:
    475
    Location:
    Aberdeen Washington
    Congratulations 45. I have noticed an increasing number of old and new fans of this mod recently and I do believe it's due to your player friendly leadership style as well as your management style that lets your team feel as if they all have the artistic freedom they require. It seems to me that word is spreading that this mod is really starting to be the Civ4 mod that everyone has always wanted.
    I hope that you and your fine team will stay together long enough to produce a finished product V1.0 ( YES I know mods are never finished ) To me any thing past V1.0 would be just icing on the cake, and maybe some ice cream too!
     
  7. Zeta Nexus

    Zeta Nexus Chieftain

    Joined:
    Jan 23, 2014
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    2,416
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    In a constant brainstorm...
    +1
    :goodjob:
     
  8. Pongui

    Pongui Chieftain

    Joined:
    Dec 3, 2016
    Messages:
    54
    Quite a few stickied threads are ancient Wonders providing double :culture:, and diverting invaders to wend the Labyrinth before properly entering.

    Why not un-sticky and allow to sink down the forum, fresh stickies in their place?

    Locked FAQ 'w each Q&A on separate post, yes please. It's a proven standard.

    Might I suggest dbkblk maintain the download thread, with download links to full installer, updater, svn, and offline tool and significant modmods including their hotfixes in one place? The thread owner might like to reserve the first few posts in case of download alternatives like torrents, links to forks, additional modmods.

    This is just my experience and POV as a newcomer. Anyway I'm grateful for the work already done. :)
     

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