My xml tag file searches aren't turning up enough data to describe this ingame behavior.
The only reference seems to be set to 0 in the mod. And nothing about turns. Forum searches aren't helping.
Where can we make all these numbers bigger? Or do we need to rig a solution like C2C, where players 46-49 are non-playable and have custom scripts to spawn, or otherwise act like any other AI player with custom buildings and units?
Gracias
The only reference seems to be set to 0 in the mod. And nothing about turns. Forum searches aren't helping.
Where can we make all these numbers bigger? Or do we need to rig a solution like C2C, where players 46-49 are non-playable and have custom scripts to spawn, or otherwise act like any other AI player with custom buildings and units?
Gracias