EBCIV
Yes boys and girls! It has been confirmed! As of 20 mins ago when I received this email from one of the design team at EB.
Spoiler :
Hello again Aranor. I bear great news. Having talked to the guys at EB, we agreed that we would love to have EB for Civ4 and You to lead it. It goes without saying that you are free to use EVERYTHING you see fit from EB for EBCIV (tentative name I coined up- please feel free to use your own)
There are some general principles we would like you to consider, which we feel are absolute necessity for this to work. Here they are by Kull, who will assist you (you can PM him but with caution, he is a busy person) -- Another one of us who will assist you is Balcksnail, he is the guy that comes up with ingenious solutions to obvious problems. I will always be a PM away, but from the coming Monday, I will again have a lot of work and not the time I would wish I could spend with EB.
Originally Posted by Kull
1) We will give them a subforum on the EB Forum as their work area. If they desire to have a presence on Civ-related forums too, that's fine, but we can't be expected to visit those.
2) Aranor or somebody be designated as the official leader of the mod.
3) We will *license* the use of the Europa Barbarorum Name and use of ALL our game materials in return for their promise to follow our "prime directive"; that historical accuracy must always be their guiding principle. And that full credit to the EB Team for all materials used be prominently displayed in their release (i'm thinking somewhere on the load screen, among others)
4) The Civ4 EB Team is completely responsible for recruiting their own team and dealing with the intricacies of modding something for the Civ4 Engine. The role of the TW EB Team is purely advisory - although we must be granted some degree of veto power to ensure that a mod with our name on it does not incorporate non-historical features (other than those which are engine-driven).
5) We expect the Civ4 Team to be honest and upright in their usage of materials. Seek permission before borrowing items from other mods (and accord credit). Avoid copyright infringements. Under no circumstances to grant usage rights of original TW EB Team materials to any third party.
I think all of the above are a pretty sensible ways for all of us to have a great co-operation.
-My only advice. Start small, just add civs much like you are already doing. Then add people and features as you go along. What should be done will reveal itself, and you will have already a base to build on.
I am really, really excited for the possibilities ahead, and me Kull and especially Blacksnail will try to help you out if we are able.
I just hope you are willing and able to lead the E.B.CIV or EBCIV or whatever, as I believe we are ready to arrange a forum for your usage.
P.S. On the Galatians, I will respond with another PM.
Cheers,
Keravnos
As anyone who has been following any of my threads in the custom civ section will know I have been hinting towards a possible conversion to civ4 for one of the greatest mods out there in Europa Barbarorum! Well now I can announce with certainty that EB can definitely go ahead for Civ4 Beyond the Sword!
So now it falls to me to ask the people here for help. Currently I am looking for anyone who can assist in ideas, and research (although any and all EB material has been made available to me). But unit makers, coders (C++, python and xml) are also needed. As it is I have already begun faction creation (most of my civs are based off of the EB model

If you are willing to lend a hand please let me know, I will gladly take all the help I can get! But other wise please feel free to post all ideas. I will get to writing up a comprehensive plan for what I envision very soon. So watch this space!
For those not familiar with Europa Barbarorum here is the link to their site to see what they are about. www.EuropaBarbarorum.com
Cheers
Aranor