I played another 1000 years this morning....
I decided to go with the 2 settler idea... I immediately switched the production in each city to a settler. Each settler was due in 22 turns if I remember correctly. I used one of my archer sentries to check out the coast near the bananas/rice and there is in fact no seafood. And it turns out that I was beaten to the spot.... not by HC but by barbarians. So I used my 2 settlers to set up the cities I had planned out in my last post. Coppertown immediately started on a monument so my borders would expand, followed by a worker, then a barracks, then Axemen. Cowtown started on an archer followed by a courthouse. Once I had enough Axemen, I captured the barbarian city to the East.
Oh and speaking of COL, I successfully discovered Confucianism. I used my missionary on my capital, but after I did that, I realized I should've used it on Coppertown to expand the borders.... No worries though, Confucianism spread to that city naturally shortly after it was built. After COL I set reasearch for Alphabet, followed by MC. HC already had MC but there was no chance of him giving that up any time soon. Once I finished MC I started on CS. After that is finished, I will probably research towards Catapults, then Machinery for my UU. It turns out that I am the tech leader on this continent thanks to my early cottages. I used Writing and Polytheism to trade for all of the techs that I missed. After my trades, I converted to Confucianism and reaped the happiness bonus. So now I am the heathen on a continent full of Hindu's. It won't be long before somebody attacks me.
So now I have 5 cities, soon to be 6 or maybe 7 if I decide to take the barbarian city to the south. I am running at 80% research with -1 gold, and I am in the process of pumping out axemen to secure the surround land. HC is expanding like a madman so he will need to be disciplined very soon. But I also have no wonders and no great people yet. My Capital is running a Priest right now, and as soon as it grows a little but, I will run 2 scientists as well. I figure a Great Scientist or a Great Prophet would be equally helpful at this point in the game.... but the sooner the better. Probably the great Prophet since I am planning on some serious military action soon and I will need the gold.
OK some screenshots:
And the south:
I definitely need to take that barb city before HC does because HC is definitely expanding his way towards me.... The question is what to do with it.... Here are a couple of shots outlining the possiblities:
If I keep the city, I could squeeze in another city to the north that would share the rice and work some hills. The barb city would turn into a commerce city, and wouldn't need the rice. This seems like the best choice to me, but lets check out the other options.....:
Both of these sites would give me a monster production site with 3 food sources and more hills than I can count, but they would leave a lot of wasted tiles and no reasonable way to squeeze in more cities. This is why I'm favoring keeping the barb city... but I'm sure there are other options I haven't noticed.
Here is an overhead shot of the continent as we know it so far: