Most people like a challenge, but me, I prefer a Warlord/Noble difficulty game with a huge/marathon setting. I really like to set up cities in fantastic spots and make them super specialized, snatching the wonders I like in the process. Playing on higher difficulty usually means important stuff like religions, techs and esp. wonders (AI goes apeshit about them and it cheats badly too) snatched regularly from me 2-5 turns away from completion, which is way more frustrating for me than enjoyable.
And I do like super-units. I usually make my 2nd GG (1st one becomes super medic) a warlord of a horse-archer type of unit with high withdraw chance and end up with C6 D4 gunship roaming around killing everything. Obviously useless, but fun ;D
Anyone else likes to do that too? I find the game much more fun when it's NOT challenging. Challenge equals frustration to me, usually
And I do like super-units. I usually make my 2nd GG (1st one becomes super medic) a warlord of a horse-archer type of unit with high withdraw chance and end up with C6 D4 gunship roaming around killing everything. Obviously useless, but fun ;D
Anyone else likes to do that too? I find the game much more fun when it's NOT challenging. Challenge equals frustration to me, usually
