Anyone notice that the great wall doesn't cover your entire territory?

BudFox

Chieftain
Joined
Nov 26, 2005
Messages
12
Location
Evansville, Indiana
Around 900 BC marathon, I am completing the great wall - had a large territory, spent the money to connect every city - but the great wall picks only so many tiles to protect - say 1/4 of my 6 city empire, and only the producing city in the mix. Is this a setting or is there an area limitation?
 
Understood - but is it an intentional limitation or a bug? If a design issue - do the parameters vary with world size or are you better off with the wall on a small map?
 
I just built it in the game I am playing now, and I have about 13 cities and the graphic only covers maybe a quarter of them. It still works on all your territory, even if the graphic isn't surrounding everywhere.
 
I had it in my very first game, it grew along with my borders. It seemed to only grow to envelope land that i had built improvements on, but didn't always do so immediately.
 
It doesn't cover your whole territory in IV either. Just whatever territory you had at the time.
 
As far as I've seen, the Great Wall only covers areas within a 5-hex radius of the city where it is built. Atleast it does in my games. It also only 'grows' into newly aquired territory within the 5 hex radius whenever I reload the game.
 
YEah, the Great Wall is a bit weird in V. The first time I built it, it grew kind of at random. I built it again today and it only covered two of my three connected cities, and it didn't grow.
 
It doesn't cover your whole territory in IV either. Just whatever territory you had at the time.

No, I built the wall pretty late and already had quite a few cities and not all were inside the wall. They were connected through cultural borders too.
 
Great - thanks guys - does it expand as your civ does - or if I later connect a city its effect will apply to that newly connected area or does it apply to all of your area, wheter connected or not to the city that built it?
 
In my experience it surrounds the cultural boundary of the city that built it and the cultural boundaries of any cities that were connected to it culturally when either you started building it or when it was finished. When you save and reload it will expand but only around the new boundaries of the same cities. Here it gets kind of weird when the cultural borders of one of these cities push up against one of your other cities and I don't know how the game calculates which city those tiles belong to.
 
When you save and reload, it redraws the graphic, using your borders or some such. The graphic has no relation to the effect of the wonder.

As kajillion is theorizing above me, there's probably some other factors in determining exactly how it redraws the graphic.
 
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