Apostolic Palace

Da_V_Man

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In a game I just built the Jewish Apostolic Palace, and I was voted in. Turn after turn I kept getting voted in, and no resolutions popped up. I finnally got one after a HRE city had 15% HRE nationality, but that failed. Anyways, it seems a little lacking in the resolution area. I think they should have some normal resolutions for members of the palace, like a +1 trade routes in voting member cities, and maybe a Theocracy civic resolution, something to make it a little more interesting. All the civs I had contact with were Jewish, that might be somethign too, though.
 
My first game I got it, and it rocked. I was able to use it to shape the diplo of all my jewish brothers, stopping wars I didn't want, and brought everyone into the wars I wanted, and stopped the block from trading with who I wanted. The trick is not to spread your religion too much, so that your voting weight stays very high.

Also once a civ has a single city with your religion, they are no longer infidels, so be careful who you spread your religion to. If you want to be able to get a dogpile war going, or embargo a civ, they must not have any city with your religion in it.
 
I had the same problems. I built the christian apostholic palace and won each time the election. My neighbours had all the same state religion but it seemed like that they were not voting. Than i spread the religion also to an other civilization on another continent and this civilization than appeared during election. What's about??? It is not funny to win the election and than you cannot decide about resolution because resolutions don't pop up :mad: .Only one resolution appears from time to time and is to grant one of my conquered cities to my neighbour. I don't know if this has to do with the apostholic palace. Please give some feedback about this behaviour. Thanks
 
I built the Apostolic Palace and never got a single resolution pop up. Does every Civ have to be a member before you can make ANY resolutions? If so, it's kind of pointless.
 
I built the Apostolic Palace and never got a single resolution pop up. Does every Civ have to be a member before you can make ANY resolutions? If so, it's kind of pointless.

I don't think every civ has to be a member, just more than one. As long as you built the Apostolic Palace and are the leader of it (there should be a voting option for this), you should get a popup to pick resolutions.

One of my opponents built the Apostolic Palace. Luckily, I had the holy city of that religion- and converted all of my cities to that religion, giving me more votes. I also converted one of my allies and all of his cities. It ended up being pointless because there was a big stalemate: I and my ally voted for me; my opponent had a colony (who, of course, voted for my opponent). It was exactly the same way once I built the U.N.
 
How do you win a diplo with the palace? I have had 100% of everyone vote me in as the leader and I still did not win. What gives?

=$= Big J Money =$=
 
How do you win a diplo with the palace? I have had 100% of everyone vote me in as the leader and I still did not win. What gives?

After you win leader, you should see a pop-up with a list of resolutions to vote on. One of them should be for a diplomatic victory. If you don't see this, it might be a bug. Otherwise, just make sure every civ has at least one city with whatever religion it was set up under (probably your state religion).
 
I had it in my recent games, but since all peeps on my island was Buddhist like me, I didnt get any choice for resolutions, cause there was no one non-Buddhistic to make resolutions against. I have maybe misunderstood, but it seemed to me that when the Hindu founder turned up from another isle, I started having options, though not many... I dont think I have quite explored the opportunities of the AP just yet :D
 
I am the head of an Apostolic Palace with incredible relations with 5 of the remaining 6 civs who voted nearly unanimously for me to be head.

However, for some reason I keep getting war and trade-related resolutions and no resolutions for Diplomatic Victory. What gives?
 
I like this wonder so far. I am the resident for Jewish AP and there are 3 other members, but only one of them a full member. But most of the rest of the world is Buddist, and this actually means I am more powerful as the resident of the AP.

The strategy seems to be, get just one city converted in a few other key civs, and you can dominate the voting if you have a high enough population and the other members are not full members. so any resolution that comes up, your vote will make it happen. so for example I have 3 other members, just one of them a full member. a couple of them are small civs and border China, which I am always at war with. I can have them declare war on China too, almost at will, with the AP voting. it's kind of like the concept of how you used to win UN elections, by having the highest population. so just build the AP, get a couple other members that would be strategic for you, then dominate the voting. you can always pull in one or two more members later by just conveting one of their cities to the religion, which is easy.

another benefit to being the resident that should not be overlooked: you get +2 hammers for every building of your religion, such as temples and monasteries! I've found this is really helping my production in every city. meanwhile, I can actually switch out to Free Religion but I'm still the resident and still getting the production bonus.

this is a fun and very powerful wonder if you know how to manipulate its benefits. game victory with it would be hard though, as you need at least one city in every civ to have the religion. but I'm using it to manipulate diplomacy and warring on my way to a semi-peaceful space race effort.
 
I think EVERY civ has to have at least one city with the AP religion in order to open the Diplomatic Victory resolution.
 
and if you guys are not getting the resolutions, you have to be playing a game that dictates whether those resolutions would come up. for example, if you declare war on someone, a resolution will be offered to have all members declare war on that civ.

the real key here, I think, is to build the wonder as soon as you can and make sure you are in a state religion that would be beneficial to you when it's built. because whoever builds it, it is locked into that specific religion for the rest of the game. so like I said above, most of the world was Buddist, which means there were a couple larger or more powerful civs of that religion than me at the time. so I built the wonder while I was Jewish. well, only myself and one other civ were Jewish at the time, and he was small. so, when election for resident came up, guess who was elected? and so I spread Judaism to one or two cities in other civs that I wanted, and they became voters. but I am resident, I can pick the resolutions (which again, are partially determined by what's going on in the game) and I have the highest population of the members, so they can always vote against me but the resolution passes. of course a full member can "defy" a resolution (veto) but I haven't had this happen yet and it's serious consequences for anyone that does (read the Civilopedia).
 
I won a diplomatic victory with AP last night. It popped up after I spread my religion to the last civ without it.

Otherwise, the only resolution every proposed was stopping me from waging war :)
 
Seems like the voting system is bugged. I got lots of elections (with only one candidate... what a choice! i can vote or abstain! that's what democracy is all about) and the only resolution ever offered or ever passed was to restore the city of Elephantine from Zulu to Egyptian rule.
 
Thanks guys! I get it now. The idea here is that you dominate the world by spreading one religion around the world and being that religion's Pope. :-)

But you can't win unless everyone is included, so there can't be anyone who opposes.

Hm... Maybe blacklist them, go to war with them and then oppress them, demanding they switch religion! Mwahahaha...

BTW, what are the ramifications of this wonder in multiplayer?

=$= Big J Money =$=
 
Thanks guys! I get it now. The idea here is that you dominate the world by spreading one religion around the world and being that religion's Pope. :-)

But you can't win unless everyone is included, so there can't be anyone who opposes.

Hm... Maybe blacklist them, go to war with them and then oppress them, demanding they switch religion! Mwahahaha...

BTW, what are the ramifications of this wonder in multiplayer?

=$= Big J Money =$=

Well, but everyone doesn't have to share the same state religion. Just having your religion in one of their cities is enough for them to participate in AP votes.
 
I wonder if people will just forget the UN from now on now that we have this. It is like UN Beta .99 where you get control over how much each person's vote counts. They nerfed it upon release...

=$=
 
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