Bonyduck Campersang
Odd lookin duck
- Joined
- Dec 11, 2022
- Messages
- 4,635
how is this game when it comes to warfare?
I've yet to play the game but this sounds more interesting. a direction Civ franchise should instead move to. rather than 1UPT.It's primarily stacks of doom. Units need to be organized into formations which does add a layer of strategy. Siege weapons are a requirement to capture cities with walls. Units are to scale with the map so you have to zoom in to see them although they are represented with icons if you zoom out.
Indirect fire and bombardment (next to adjacent region) bring some options, they seem to damage the entire stack, but otherwise it's mostly stack of doom. There are different types of units, each which counters a specific other type of unit, and you can form these into smaller stacks (called forces), for potential more bonus (e.g. 2 melee infantry + 2 archer = 10% strength). You can also mix-and-match different paragons for more bonuses (either assign one directly to a force, for let's say +10% strength, or have a strategist paragon as a chief advisor giving every force a bonus, and so on). Air units and naval bombardment later also give you some varieties.How fun would a domination campaign be? I usually play for conquest, both in Civ and Humankind, the other parts are just boring to me, and I don't expect Ara will be much better in that regard
Two questions:
1. Is the day of the release of that November Patch/Expansion known yet. When is it ?
2. Is that patch/expansion included when I buy that game after the release of that patch/expansion ?