Seabastian Civ
King
- Joined
- Sep 10, 2012
- Messages
- 608
A build priority thread in S&T mentioned watermills as an essential build for tall empires. I almost never build them, and when I do, it's always much later in the game. Am I misguided? I find their cost in hammers and maintenance too high for that early in the game. Am I missing out on something?
I play on Immortal. Usually go 4 City Tall into a small puppet empire and shoot for science or diplo victory.
I play on Immortal. Usually go 4 City Tall into a small puppet empire and shoot for science or diplo victory.