sman1975
Emperor
Greetings all,
Working on the next Mod - something Napoleonic...
Would like to use a turn length of 1 week per turn. Lowest I can use out of the box is monthly. Seems excessive for how I'm trying to build the scenario. I've looked high and low, but haven't found many alternatives to put this in the mod.
I know that RED uses weekly turns. From what I've been able to see is they use a substitute TopPanel.lua to implement that. I see in some of the discussions that this doesn't work when you open a saved game as it reverts to the normal Civ V dating convention.
Questions:
1. Does anyone know of a different weekly turn technique other than RED's? If there is one, please point me to the Mod and I'll figure it out.
2. Is the saved game problem still existing with RED or is it fixed?
Once again, thanks to all for any suggestions!
Sman
Working on the next Mod - something Napoleonic...
Would like to use a turn length of 1 week per turn. Lowest I can use out of the box is monthly. Seems excessive for how I'm trying to build the scenario. I've looked high and low, but haven't found many alternatives to put this in the mod.
I know that RED uses weekly turns. From what I've been able to see is they use a substitute TopPanel.lua to implement that. I see in some of the discussions that this doesn't work when you open a saved game as it reverts to the normal Civ V dating convention.
Questions:
1. Does anyone know of a different weekly turn technique other than RED's? If there is one, please point me to the Mod and I'll figure it out.
2. Is the saved game problem still existing with RED or is it fixed?
Once again, thanks to all for any suggestions!
Sman