Arid Biome explained 25/7

vahouth

Prince
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Shacknews article explaining Arid Biome
http://www.shacknews.com/article/85...lization-beyond-earths-desert-like-arid-biome

Some highlights:
If you're on a map and you're confronted with a lot of desert, the best thing to do is prioritize constructing the Vivarium building in your cities. It enables more food out of desert tiles your city work, which means that you'll be able to continue to grow your cities.

Starting on an arid planet might make it easier to get Energy, for instance, and if your faction has strengths or weaknesses associated with Energy production, you'll definitely need to take that into account when setting up your colony.
 
One new building mentioned: Vivarium. It enables more food out of desert tiles your city work.

Still no new faction info. :(
 
Thanks for posting!!

We do learn about the Vivarium, a building that increases food output on desert tiles. Neat!

This description of the fungal biome is intriguing:
Fungal is the strangest-looking of the three, since the entire ecosystem's vegetation is based on mushrooms and shelf fungi. It's probably the biome that most lets you know you're not on Earth anymore.

I am imagining giant alien mushrooms all over the place. Can't wait to see what it looks like!
 
Although it seemed like they danced around the question a bit, I wonder if the types of alien life found and their numbers will vary from biome to biome. While each playthrough is supposed to represent the one colonizing trip, it's kind of amusing to think that you could travel to a dozen different worlds in different playthroughs... and find Seige Worms and the like on each and every planet you visit. :P
 
Although it seemed like they danced around the question a bit, I wonder if the types of alien life found and their numbers will vary from biome to biome. While each playthrough is supposed to represent the one colonizing trip, it's kind of amusing to think that you could travel to a dozen different worlds in different playthroughs... and find Seige Worms and the like on each and every planet you visit. :P

Simple explanation: Much of the fauna is decendend from species native to the disappeared alien civilization's homeworld who took some kind of compromise between Purity (import their own livestock and domesticated animals) and Harmony (alter them to be able to survive on the planet).
 
Firaxis: The biomes are visual markers rather than having separate gameplay values, much the way we had American, Asian, African, and European tile sets in Civ V.

Ugh very disappointing
This means that probably no difference in life forms either (unless it is a difference in the graphics of the life forms)
 
Ugh very disappointing
This means that probably no difference in life forms either (unless it is a difference in the graphics of the life forms)

Well the article does mention that siege worm are extra awesome on the arid biome. So there might be some differences in how the life forms behave depending on the biome.
 
Well the article does mention that siege worm are extra awesome on the arid biome. So there might be some differences in how the life forms behave depending on the biome.

I figured that was more they Look extra awesome (with the Dune connection probably)
 
Somehow I fully expect the alien life to be the same, but differently textured from biome to biome.
Such as this:
be_raptor3.jpg
be_raptor4.jpg


and this:
be_manticore1.jpg
be_manticore2.jpg


Also, maybe not all types of aliens will be available in each biome.
 
I believe it has been stated in older news sources that the same alien types will appear on all planet types. The difference will be in the ratios. Like an Arid planet would have many more worms and fewer other aliens.
 
Somehow I fully expect the alien life to be the same, but differently textured from biome to biome.
Such as this:
be_raptor3.jpg
be_raptor4.jpg


and this:
be_manticore1.jpg
be_manticore2.jpg


Also, maybe not all types of aliens will be available in each biome.
That would be nice, but I think it's more likely that the models have just changed over time. Such as -- Wolfbeetles from April and from June, but both in the Lush biome:

be_beetle1.jpg
be_wolfbeetle2.jpg
 
That would be nice, but I think it's more likely that the models have just changed over time. Such as -- Wolfbeetles from April and from June, but both in the Lush biome:

be_beetle1.jpg
be_wolfbeetle2.jpg

Maybe...
Or moved to another biome? ;)
The last 2 pictures for the manticore and the raptor seem to be the same as the very first they've shown. That makes me believe that they may still be in use somehow.
 
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