vahouth
Prince
- Joined
- Jul 21, 2014
- Messages
- 314
Shacknews article explaining Arid Biome
http://www.shacknews.com/article/85...lization-beyond-earths-desert-like-arid-biome
Some highlights:
http://www.shacknews.com/article/85...lization-beyond-earths-desert-like-arid-biome
Some highlights:
If you're on a map and you're confronted with a lot of desert, the best thing to do is prioritize constructing the Vivarium building in your cities. It enables more food out of desert tiles your city work, which means that you'll be able to continue to grow your cities.
Starting on an arid planet might make it easier to get Energy, for instance, and if your faction has strengths or weaknesses associated with Energy production, you'll definitely need to take that into account when setting up your colony.