Some screenshots from the GameStar.de video:
Looking goooooooooooooooood!

Some screenshots from the GameStar.de video:
12agnar0k: Thanks for posting those odds, they're pretty interesting. The calculated strength seems pretty straightforward: it's 1000xStrengthx(1+SUM(Modifiers%)) There does not seem to be a penalty for starting a combat with low health EXCEPT in the one example where one tank is attacking another (whose starting health is very low and has a 3350 strength instead of 5000, with no visible modifiers). The total strength for the cannon being attacked by the cavalry also seems off - I don't know if that's from an earlier build where modifiers aren't displayed.
You can see the breakdown for current health and health after the battle (Green, Yellow, and different shades of Red). There's no chance of victory or range of damage indicated here, which makes me wonder whether: there is no random element to combat or the random element has already been figured in this prediction. I'm not sure what I think about that...of course, are we sure that these are combat predictions and not combat results?
Third, the great people match up with the three specialist buildings. This suggests that specialists generate GPP as in civ 4, except now GPP are so that each type of great person accrues points independently.
is there somewhere i can buy this mag and its dvd bonus, i soooooooo wanna watch it....legally preferred.
Now, I do not totally recall the vids, but is it possible the combat results are from AFTER the combat was committed, but before the combat animations were displayed?
no alas, i have never set foot in the fatherland!
Just here in england, any chance this mag can be shipped?
If true, I like the idea that GPs are generated independently for each category, it was very frustrating when one was (e.g.) focusing on a Great Prophet and the RNG decided the 2% science GPPs won the day and a Great Scientist popped.
In the Berlin screenshot there is 8 citizens. The city produces 18so you would expect a surplus of +2
but why is the screen saying "Food +1.5"? There's 0.5 food I don't understand where is ending up.