PinkHammurabi
Warlord
Wow, that news is a *huge* disappointment-& a surprise too! If there are no priests, then what are the specialists in the Temple Building in this screenshot?
http://www.civfanatics.com/gallery/showimage.php?i=2906&c=36
I'm guessing it's probably artists, but that really makes no sense to me. Man, this game is going to require some *major* modification!!!
Temples having culture-yielding specialists is a big problem... how, exactly?
Hmmm, I'm much more of a fan of the sliding scale system myself. I'm also really annoyed that multiple copies of the same resource don't provide multiple happiness-IMHO it weakens the entire trade system!
Aussie.
Really? It's been that way forever. Not to mention, I imagine that people will be happier with access to Gold, Gems, Silk, and Cotton instead of just a whole mess-load of Gold. If anything, an abundance of one item only DECREASES its value. I don't understand your logic at *all*.
I must say, I'm pretty thoroughly confused my most of what you consider to be life-altering, major problems in game design for Civ5.
