Maniac
Apolyton Sage
I've recently played two games starting with 19 civilizations on a small map. In both games, the Ashen Veil and evil civs in general grew rather powerful. The Ashen Veil had a spread percentage of around 25 to 35%. And in one game 1/3 of the civs were Ashen, and in the other probably 3/4 IIRC, with the whole world turned into Hell and all good civs eliminated! Yet in those games the Armageddon Counter just stayed hovering around respectively 15-25 and 30.
Is it normal that the Armageddon Counter doesn't rise high under these circumstances? Or is this some consequence of the unusual combination of a small map with 19 civs?
If it's the latter, what is the suggested GLOBAL_COUNTER_LIMIT_PER_PLAYER to have a more normal Armageddon experience?
Why was the Counter tied to the number of players again??
Is it normal that the Armageddon Counter doesn't rise high under these circumstances? Or is this some consequence of the unusual combination of a small map with 19 civs?
If it's the latter, what is the suggested GLOBAL_COUNTER_LIMIT_PER_PLAYER to have a more normal Armageddon experience?
Why was the Counter tied to the number of players again??