Dan Magaha FIRAXIS
Firaxian
Basically what I've done is create a normal sized map, Regent level, Babylonians versus Persians. You are the Babs, the AI is the Persians. Terrain is all desert, no cities, rivers, or other terrain features on the map to influence combat results.
There are two rows X several pairs of columns of 10 units each. Each pair of columns is a matchup between specific units. You'll start in the lower-right hand corner of the map (sorry about that) and work to the left.
First column pair starts out one col of Bab warriors vs one col of Persian warriors. Then it moves to a col of Bab warriors vs a col of Persian spearmen. Then a col of Persian warriors vs a col of Bab spearmen. Then two columns of spearmen, one each Bab and Persians. You get the idea.
I've include the world famous "Spearman vs Tank" matchup, as well as Cavalry vs Tank, Spearman vs Knight, and some others.
All units are normal (no conscript, elite or vets). No stacks, armies, or other configurations are used.
NOTE that you MUST use v1.16f of Civ III to use this save correctly and you MUST be using the default civ3mod.bic. If you're using modified rules who knows what kind of combat results you will see.
Also, due to the way the game stores the rand seed in the savegame, I have no idea how different the results will be from one person to the next. I recommend trying different combats in different orders each time to try and mix it up a bit. Also you might want to try ending your turn and defending as opposed to attacking first.
Dan
There are two rows X several pairs of columns of 10 units each. Each pair of columns is a matchup between specific units. You'll start in the lower-right hand corner of the map (sorry about that) and work to the left.
First column pair starts out one col of Bab warriors vs one col of Persian warriors. Then it moves to a col of Bab warriors vs a col of Persian spearmen. Then a col of Persian warriors vs a col of Bab spearmen. Then two columns of spearmen, one each Bab and Persians. You get the idea.
I've include the world famous "Spearman vs Tank" matchup, as well as Cavalry vs Tank, Spearman vs Knight, and some others.
All units are normal (no conscript, elite or vets). No stacks, armies, or other configurations are used.
NOTE that you MUST use v1.16f of Civ III to use this save correctly and you MUST be using the default civ3mod.bic. If you're using modified rules who knows what kind of combat results you will see.
Also, due to the way the game stores the rand seed in the savegame, I have no idea how different the results will be from one person to the next. I recommend trying different combats in different orders each time to try and mix it up a bit. Also you might want to try ending your turn and defending as opposed to attacking first.
Dan