DolWerdd
Warlord
- Joined
- Jan 4, 2020
- Messages
- 118
My fault, I had not realised that there were mana type restrictions... It does workThe Mekara augmentation rituals do not work but I think that has always been the case if I remember correctly.

My fault, I had not realised that there were mana type restrictions... It does workThe Mekara augmentation rituals do not work but I think that has always been the case if I remember correctly.
yeah, it's a bunch of bugs that have been caused by the art folder cleanup. They'll be fixed next version ( which should be in a couple of weeks hopefully)Hi, after a long haitus I have picked this up again, updated to the latest SVN, and played some SP and MP, MP has been very stable so far, so kudos for that
Bug Report
Some units are missing any abilities or UI buttons (they copy the previous unit UI but the buttons dont work, unless they are the first unit selected in a turn, in which case they remain blank), you can delete the units using the hotkey
Some units with this bug were found during a MP game, but I havent played the Amurites in SP to confirm it, since some units with this bug were encountered in SP
Wolves: cant make pens or use wolf blood, cant click buttons to control in any way (SP & MP)
Amurite UU mage replacer: partner is playing Amurites, was a bit of a bummer to upgrade apprentices to a unit that cant use any spells
Amurite UU tower mage (fort commander replacer): same as above
so far it is only these three units, but I will keep an eye out for more.
Attached is our MP save file, player 1 is Mechanos (no issues with anything so far), player 2 is Amurites (Wizard and Tower Mage are present and bugged)
it's a bug, and it should be mostly fixed in next version.Playing on WorldofErebus, I noticed a new unique location: The Castle of the Wandering Blizzard, however, the blizzard radius around seems to get pretty large, and they never seem to go away, so as it moves around the map it creates enormous areas of permanent blizzards that at least almost 300 turns in to the game, havent gone away. I dont know if this is a bug or intended behaviour, but either way I think it needs to be at least toned down in radius, or not move, or the blizzards need to go away when it leaves an area.
Version 368 is out. mostly art-related bug fixes. Full patch notes attached
usually, restarting the download just after it cuts should help. I'll update the first post with an alternate link.I am unable to download from Sourceforge, the download gets to c.1Gb and then fails. For some reason this almost always happens for Sourceforge downloads.
View attachment 697489
Downloaded successfully from alternate link. When I extract the files I get a notifiaction from Norton AV that the file CvGameCoreDLL.dll is unsafe and has been removed. The program seems to start OK however...usually, restarting the download just after it cuts should help. I'll update the first post with an alternate link.
errr, if the dll is removed you're not gonna get far...Downloaded successfully from alternate link. When I extract the files I get a notifiaction from Norton AV that the file CvGameCoreDLL.dll is unsafe and has been removed. The program seems to start OK however...
Weird, Norton definitely claimed to have removed it due to WS.Reputation.i but it is in the Assets folder... As I understand it Norton automatically quarantines/removes any file/version that it has not seen before whether it tests positive for malware/virus or not.errr, if the dll is removed you're not gonna get far...