Commander Bello
Say No 2 Net Validations
Ok.
So, as far as I see it by now, the majority seems to expect the following scenario (talking about D2D purchases, obviously):
1) purchase via D2D
2) either download via D2D or
3) get a registration key from D2D and download via Steam
4) download all available DLC for the game
5) enter the registration key for any such DLC, if you have such a key
6) now you have a registered game and some registered DLC
correct so far?
That means that the registration must be kept somewhere on the local installation, as otherwise I would not be able to play in the socalled "offline mode". There it is checked each time I start the game (and most probably the check covers all DLC, too).
This will result in some kind of internal table like this:
Game: ok
DLC#1: ok
DLC#2: ok
DLC#3: no
DLC#4: ok
DLC#5: no
and so on....
Since people think that all DLC's are downloaded no matter if they are bought or not, the owner of just the standard version seems to get quite some (unknown) quantity of data stored on his HD.
The same would happen in case of installing the game on any other computer (or to a different windows user - think of a family pc).
Since we are talking about a big selling game, these DLC's would all have to be uploaded around a million times, although it will be unclear how many people are actually making use of it.
Will this really be a likely scenario?
Or would it be more likely that DLC's are just uploaded "on demand"?
Personally, I tend more to the latter option.
So, as far as I see it by now, the majority seems to expect the following scenario (talking about D2D purchases, obviously):
1) purchase via D2D
2) either download via D2D or
3) get a registration key from D2D and download via Steam
4) download all available DLC for the game
5) enter the registration key for any such DLC, if you have such a key
6) now you have a registered game and some registered DLC
correct so far?
That means that the registration must be kept somewhere on the local installation, as otherwise I would not be able to play in the socalled "offline mode". There it is checked each time I start the game (and most probably the check covers all DLC, too).
This will result in some kind of internal table like this:
Game: ok
DLC#1: ok
DLC#2: ok
DLC#3: no
DLC#4: ok
DLC#5: no
and so on....
Since people think that all DLC's are downloaded no matter if they are bought or not, the owner of just the standard version seems to get quite some (unknown) quantity of data stored on his HD.
The same would happen in case of installing the game on any other computer (or to a different windows user - think of a family pc).
Since we are talking about a big selling game, these DLC's would all have to be uploaded around a million times, although it will be unclear how many people are actually making use of it.
Will this really be a likely scenario?
Or would it be more likely that DLC's are just uploaded "on demand"?
Personally, I tend more to the latter option.